{"title":"基于圆柱映射的三维模型快速规则网格逼近","authors":"K. Shirai, M. Ikehara, M. Okuda","doi":"10.1109/ISCIT.2004.1413841","DOIUrl":null,"url":null,"abstract":"One most challenging issue is compactly encoding a huge 3D model data into a 2D image data. We discuss enhancement of its process speed by proposing a method for a cylindrical-mapping of 3D models which maps a model to a cylindrical image quickly. Our method is based on projection-type, not the ray tracing-type generally used, and makes it possible to encode models faster.","PeriodicalId":237047,"journal":{"name":"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Fast regular mesh approximation of 3D models by cylindrical mapping\",\"authors\":\"K. Shirai, M. Ikehara, M. Okuda\",\"doi\":\"10.1109/ISCIT.2004.1413841\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"One most challenging issue is compactly encoding a huge 3D model data into a 2D image data. We discuss enhancement of its process speed by proposing a method for a cylindrical-mapping of 3D models which maps a model to a cylindrical image quickly. Our method is based on projection-type, not the ray tracing-type generally used, and makes it possible to encode models faster.\",\"PeriodicalId\":237047,\"journal\":{\"name\":\"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISCIT.2004.1413841\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Symposium on Communications and Information Technology, 2004. ISCIT 2004.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCIT.2004.1413841","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Fast regular mesh approximation of 3D models by cylindrical mapping
One most challenging issue is compactly encoding a huge 3D model data into a 2D image data. We discuss enhancement of its process speed by proposing a method for a cylindrical-mapping of 3D models which maps a model to a cylindrical image quickly. Our method is based on projection-type, not the ray tracing-type generally used, and makes it possible to encode models faster.