{"title":"面向欧洲装甲战车通用平台模拟器,采用模块化软件架构","authors":"S. Stavrev, D. Ginchev","doi":"10.1109/ICMT52455.2021.9502787","DOIUrl":null,"url":null,"abstract":"In this paper we present a novel approach for building a common software platform for simulating armored combat vehicles. We use Unreal Engine 4 as our simulation software. The presented approach is an attempt towards integrating different combat vehicle modules into a simulated environment. The presented simulator architecture can be used in various training combat scenarios, such as reconnaissance, coordinated firing on targets, different cooperation scenarios, etc.","PeriodicalId":276923,"journal":{"name":"2021 International Conference on Military Technologies (ICMT)","volume":"129 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Towards a common platform simulator for European armored combat vehicles using a modular software architecture\",\"authors\":\"S. Stavrev, D. Ginchev\",\"doi\":\"10.1109/ICMT52455.2021.9502787\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we present a novel approach for building a common software platform for simulating armored combat vehicles. We use Unreal Engine 4 as our simulation software. The presented approach is an attempt towards integrating different combat vehicle modules into a simulated environment. The presented simulator architecture can be used in various training combat scenarios, such as reconnaissance, coordinated firing on targets, different cooperation scenarios, etc.\",\"PeriodicalId\":276923,\"journal\":{\"name\":\"2021 International Conference on Military Technologies (ICMT)\",\"volume\":\"129 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-06-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Military Technologies (ICMT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMT52455.2021.9502787\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Military Technologies (ICMT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMT52455.2021.9502787","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Towards a common platform simulator for European armored combat vehicles using a modular software architecture
In this paper we present a novel approach for building a common software platform for simulating armored combat vehicles. We use Unreal Engine 4 as our simulation software. The presented approach is an attempt towards integrating different combat vehicle modules into a simulated environment. The presented simulator architecture can be used in various training combat scenarios, such as reconnaissance, coordinated firing on targets, different cooperation scenarios, etc.