设计,人体工程学和用户界面:互补和跨学科的研究,以提高创造性活动

N. Bonnardel, C. Bouchard
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引用次数: 3

摘要

鉴于与创意设计活动相关的挑战,我们首先概述这些活动的特征。然后,我们描述了几个实验研究,以加深某些刺激(由图像或文字组成)的呈现对具有或多或少设计专业知识(新手,经验丰富或专业)的参与者的唤起过程的影响。然后,我们提出了两个计算设计环境,它们恢复了在实验研究中指出的一些方面:TRENDS系统和SKIPPI系统,它们分别允许设计师-用户访问图像或文字。最后对这些系统的使用进行人体工程学研究。因此,本文允许我们展示多学科工作结合人体工程学,设计和计算机系统的发展的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design, ergonomics and user interfaces: complementary and interdisciplinary studies to enhance creative activities
Given the challenges associated with the activities of creative design, we first outline characteristics of these activities. Then, we describe several experimental studies, performed in order to deepen the impact of the presentation of certain stimuli (consisting of images or words) on the evocation process of participants having more or less of expertise in design (novice, experienced or professional). We then present two computational design environments that resume some aspects pointed out during the experimental studies: the TRENDS system and SKIPPI system, which respectively allow designers-users to have access to either images or words. Ergonomic studies are finally performed on the use of each of these systems. Thus, this article allows us to show the importance of multidisciplinary work combining ergonomics, design and development of computer systems.
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