应用游戏学习提高小学生阿斯伯格综合症社交技能的框架研究

Kuei‐Hui Hsiao, Jia Zhang
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引用次数: 0

摘要

患有阿斯伯格综合症(AS)的学生通常在社交方面有困难。鉴于基于游戏的学习(GBL)的好处,很少有研究人员开始将GBL应用于社交技能培训。然而,目前关于将GBL应用于AS儿童社交技能教学的影响的研究明显缺乏。本研究旨在探讨GBL干预对小学生四项社交技能的影响。预计参与者将是台湾的三名四年级至六年级学生。本研究将采用跨行为设计的多重基线。在基线阶段、干预阶段和消退阶段观察参与者的四种目标行为。本研究的潜在意义在于概述了GBL干预对AS学生的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Framework for Applying Game-Based Learning to Improve Social Skills of Elementary School Students with Asperger Syndrome
Students with Asperger Syndrome (AS) often have difficulty with social communication. With the benefits of Game-Based Learning (GBL), few researchers have started applying GBL to social skills training. However, there is a notable lack of current research on the impact of applying GBL to social skills teaching for children with AS. This study aims to propose a framework for exploring the effects of GBL intervention to improve four social skills in elementary students with AS. The expected participants will be three 4th-6th graders in Taiwan. A multiple baseline across behavior design will be used in this study. Four target behaviors of participants will be observed during the phases of baseline, intervention, and fading. The potential significance of this study is to outline the potentials of GBL intervention for students with AS.
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