{"title":"基于控制理论的实时渲染","authors":"Gabriyel Wong, Jianliang Wang","doi":"10.1145/1477862.1477913","DOIUrl":null,"url":null,"abstract":"In this paper, we introduce concepts in control theory to provide fundamental mechanisms for sustainable and predictable performance in real-time computer graphics software. The objective is to provide a comprehensive foundation in distilling and adapting control principles for real-time rendering so that new classes of such powerful software may be conceived and developed.","PeriodicalId":182702,"journal":{"name":"Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Control theory based real-time rendering\",\"authors\":\"Gabriyel Wong, Jianliang Wang\",\"doi\":\"10.1145/1477862.1477913\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we introduce concepts in control theory to provide fundamental mechanisms for sustainable and predictable performance in real-time computer graphics software. The objective is to provide a comprehensive foundation in distilling and adapting control principles for real-time rendering so that new classes of such powerful software may be conceived and developed.\",\"PeriodicalId\":182702,\"journal\":{\"name\":\"Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-12-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1477862.1477913\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1477862.1477913","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we introduce concepts in control theory to provide fundamental mechanisms for sustainable and predictable performance in real-time computer graphics software. The objective is to provide a comprehensive foundation in distilling and adapting control principles for real-time rendering so that new classes of such powerful software may be conceived and developed.