软体烦躁玩具:材料探索

Peter Cottrell, April Grow, K. Isbister
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引用次数: 6

摘要

我们提出了一种可用于捕捉坐立不安痕迹的电子纺织品/软材料的探索,同时提供坐立不安者报告在日常坐立不安物体中寻找的触摸感觉[3,4,5]。我们创建了两个软体“采样器”对象,具有一系列智能抖动功能,我们在本文中描述了这些功能,并概述了所探索的属性范围。这项工作扩展了[4]中引入的新设计空间的探索,朝着创造有助于自我调节的智能指尖物体的最终目标迈进。我们概述了我们的设计过程,提出了一些关于支持该设计空间的材料的初步见解,并总结了当前和未来的工作方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Soft-bodied Fidget Toys: A Materials Exploration
We present an exploration of e-textile/soft materials that can be used to capture fidget traces, while providing the touch sensations that fidgeters report seeking out in everyday fidget objects [3,4,5]. We created two soft-bodied "sampler" objects with a range of smart fidgeting affordances, which we describe in this paper, along with a general outline of the range of properties explored. This work extends exploration of a novel design space introduced in [4], toward the end goal of creating smart fidget objects that aid self-regulation. We include an overview of our design process, present some preliminary insights about materials that support this design space, and conclude with current and future directions for the work.
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