附加编程结构对机器人有形编程语言的影响

Alexander Verkerk, Rawiri Hohepa, Craig J. Sutherland
{"title":"附加编程结构对机器人有形编程语言的影响","authors":"Alexander Verkerk, Rawiri Hohepa, Craig J. Sutherland","doi":"10.1109/ur55393.2022.9826287","DOIUrl":null,"url":null,"abstract":"Introducing young children to robotics programming can be difficult. Children have to learn not only how to program but also how to use the components of a computer (e.g. keyboard and mouse). Tangible-based programming languages provide an alternate approach as children can focus directly on learning programming. However, there are no guidelines on how to produce tangible programming languages. This paper reports on our attempt to develop and evaluate such a language. Designing a tangible language requires a trade-off between completeness and complexity in the language, with designers aiming to reduce complexity while increasing completeness. Most participants agreed that using colour helped the language, but all other features had mixed results.","PeriodicalId":398742,"journal":{"name":"2022 19th International Conference on Ubiquitous Robots (UR)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Impact of Additional Programming Constructs on a Tangible Programming Language for Robots\",\"authors\":\"Alexander Verkerk, Rawiri Hohepa, Craig J. Sutherland\",\"doi\":\"10.1109/ur55393.2022.9826287\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Introducing young children to robotics programming can be difficult. Children have to learn not only how to program but also how to use the components of a computer (e.g. keyboard and mouse). Tangible-based programming languages provide an alternate approach as children can focus directly on learning programming. However, there are no guidelines on how to produce tangible programming languages. This paper reports on our attempt to develop and evaluate such a language. Designing a tangible language requires a trade-off between completeness and complexity in the language, with designers aiming to reduce complexity while increasing completeness. Most participants agreed that using colour helped the language, but all other features had mixed results.\",\"PeriodicalId\":398742,\"journal\":{\"name\":\"2022 19th International Conference on Ubiquitous Robots (UR)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 19th International Conference on Ubiquitous Robots (UR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ur55393.2022.9826287\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 19th International Conference on Ubiquitous Robots (UR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ur55393.2022.9826287","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

向年幼的孩子介绍机器人编程可能很困难。孩子们不仅要学习如何编程,还要学习如何使用电脑的部件(如键盘和鼠标)。基于有形的编程语言提供了另一种方法,因为孩子们可以直接专注于学习编程。但是,没有关于如何生成有形编程语言的指导方针。本文报告了我们开发和评价这种语言的尝试。设计一门有形的语言需要在语言的完整性和复杂性之间进行权衡,设计者的目标是在增加完整性的同时降低复杂性。大多数参与者同意使用颜色有助于语言,但所有其他特征的结果好坏参半。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Impact of Additional Programming Constructs on a Tangible Programming Language for Robots
Introducing young children to robotics programming can be difficult. Children have to learn not only how to program but also how to use the components of a computer (e.g. keyboard and mouse). Tangible-based programming languages provide an alternate approach as children can focus directly on learning programming. However, there are no guidelines on how to produce tangible programming languages. This paper reports on our attempt to develop and evaluate such a language. Designing a tangible language requires a trade-off between completeness and complexity in the language, with designers aiming to reduce complexity while increasing completeness. Most participants agreed that using colour helped the language, but all other features had mixed results.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信