比较几种增强现实教育工具的发展和特点,以实现难以理解的3D模型的可视化。化学应用案例

León F. Austria-Melo, Jorge Cuellar-Castillo, Abdiel Ambriz Hernández, Cristian Montiel, D. Fabila-Bustos, M. Hernández-Chávez
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引用次数: 2

摘要

本文展示了利用几种编程工具开发增强现实(AR)的不同场景,这些应用主要集中在可视化元素周期表中化学元素、有机和无机化学分子的三维玻尔原子模型。开发工具是a) Unity3D与EasyAR SDK, b) HTML 5, CSS和Google ARCore软件开发工具包,c) Spark AR Studio和d) Adobe Aero与Glitch和HTML 5。在这项工作中创建和描述的不同场景被设计和开发,以改善需要三维模型的化学领域主题的学习。这些发展使得3D可视化和与模型的交互能够实现它们的多个视图,因为这些模型的表示传统上是在二维的书中投影的,使得它们的理解和解释不容易。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparison of development and characteristics of several educational tools in augmented reality for visualization of 3D models difficult to understand. Chemistry application case
This paper shows the development of different scenarios in augmented reality (AR) using several programming tools, these applications were focused on visualization of 3D Bohr atomic models of the chemical elements from periodic table, organic and inorganic chemical molecules. The development tools were a) Unity3D in conjunction with the EasyAR SDK, b) HTML 5, CSS and the Google ARCore software development kit, c) Spark AR Studio and d) Adobe Aero with Glitch and HTML 5. The different scenarios created and described in this work were designed and developed to improve the learning of topics in an area of chemistry that requires three-dimensional models. The developments allowed 3D visualization and the interaction with the models to achieve several views of them, since the representations of these models are traditionally projected in books in two dimensions, making their understanding and interpretation in a not easy form.
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