Waraporn Jirapanthong, Karuna Yampray, D. Tancharoen
{"title":"学习VR游戏开发软件基本概况","authors":"Waraporn Jirapanthong, Karuna Yampray, D. Tancharoen","doi":"10.1109/UMEDIA.2017.8074128","DOIUrl":null,"url":null,"abstract":"Software process for game development is a self-improvement method that drives a software game developer to control, manage and improve the work. This is a structured framework of guidelines, forms and procedures for software development. Otherwise, there is no existing of particular software process profile for game development projects. Our work focus on the software development models for software game development. Particularly, our approach is to establish the basic profile of software process model that is suitable for software game development. Our research methodology is to establish a case study of game development project that is about Virtual Reality game for players to learn about Thai Etiquette and Customs. It is aimed to support foreigners who visit Thailand and go to attraction places. The proposed basic profile is applied to allow the game builders learning how to develop the software game projects. The evaluation of the proposed basic profile is performed by observation, questionnaire, and interviewing.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Learning VR game development towards software basic profile\",\"authors\":\"Waraporn Jirapanthong, Karuna Yampray, D. Tancharoen\",\"doi\":\"10.1109/UMEDIA.2017.8074128\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Software process for game development is a self-improvement method that drives a software game developer to control, manage and improve the work. This is a structured framework of guidelines, forms and procedures for software development. Otherwise, there is no existing of particular software process profile for game development projects. Our work focus on the software development models for software game development. Particularly, our approach is to establish the basic profile of software process model that is suitable for software game development. Our research methodology is to establish a case study of game development project that is about Virtual Reality game for players to learn about Thai Etiquette and Customs. It is aimed to support foreigners who visit Thailand and go to attraction places. The proposed basic profile is applied to allow the game builders learning how to develop the software game projects. The evaluation of the proposed basic profile is performed by observation, questionnaire, and interviewing.\",\"PeriodicalId\":440018,\"journal\":{\"name\":\"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/UMEDIA.2017.8074128\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/UMEDIA.2017.8074128","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Learning VR game development towards software basic profile
Software process for game development is a self-improvement method that drives a software game developer to control, manage and improve the work. This is a structured framework of guidelines, forms and procedures for software development. Otherwise, there is no existing of particular software process profile for game development projects. Our work focus on the software development models for software game development. Particularly, our approach is to establish the basic profile of software process model that is suitable for software game development. Our research methodology is to establish a case study of game development project that is about Virtual Reality game for players to learn about Thai Etiquette and Customs. It is aimed to support foreigners who visit Thailand and go to attraction places. The proposed basic profile is applied to allow the game builders learning how to develop the software game projects. The evaluation of the proposed basic profile is performed by observation, questionnaire, and interviewing.