作为软技能发展渠道的虚拟媒介

Jennifer L. Gallup, O. Kocaoz, Barbara A. Serianni
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引用次数: 0

摘要

本章的目的是阐明在线媒体的潜力,如大型多人在线角色扮演游戏(mmorpg)和其他虚拟沉浸式媒体,它们具有为自闭症和相关残疾患者建立社会联系的潜力。此外,本章将把虚拟环境中使用的技能与基本的软技能发展联系起来,并将其推广到包容性STEM课程和高等教育中的参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Mediums Used as a Conduit for Soft-Skill Development
The purpose of this chapter is to elucidate the potential of online mediums such as massive multiplayer online role-playing games (MMORPGs) and other virtual immersive mediums that hold the potential to build social connections for individuals with autism and related disabilities. Further, this chapter will relate the skills used in the context of the virtual environments to essential soft-skill development and generalization to participation within inclusive STEM classes and postsecondary education.
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