带力反馈的右手食指和中指触觉手套的研制

Jhon A. Caballero Moreno, S. Roa Prada
{"title":"带力反馈的右手食指和中指触觉手套的研制","authors":"Jhon A. Caballero Moreno, S. Roa Prada","doi":"10.1115/imece2022-96206","DOIUrl":null,"url":null,"abstract":"\n Due to the growth in the amount and types of information that surrounds us, it is important to explore other areas and ideas and ways to interact with information. Haptic systems with their tactile, kinesthetic and motor capabilities, together with the associated cognitive processes, present a bidirectional channel of information to our brain. This channel provides a way to interact with the information with which a large number of applications can be generated. Haptics covers many disciplines; Therefore, a wide variety of applications is generated that includes those areas of human needs such as products, manufacturing, education, health, among others. For teleoperation and virtual reality applications, force feedback is important for the user, since due to this it can improve the interaction between the user’s real environment and the virtual environment.\n For this reason, the human hand is capable of obtaining information while executing complex tasks. This has a variety of functions among the most important are the sensory and motor functions. That is why there is an interest in creating a haptic device for the hand.\n Haptic research and technology have created and evaluated different prototypes with their characteristics and capabilities for the use of virtual environments, some of which are currently marketed. In this way, different applications of this technology have been made in areas such as: graphical interface, medicine, games, engineering, telerobotics, simulators and medical rehabilitators. Focusing on the haptic interface for the upper limbs with force feedback, the process of integrating exoskeletons and haptic interface is a great advance to be able to transmit force to the joints of the hand.\n Traditional methods for the rehabilitation of patients with motor disabilities in the upper limbs are slow, costly and in many cases ineffective, considerably reducing their quality of life. Therefore, it seeks to develop a low-cost haptic force feedback technology with its three main elements: a haptic device, a computer where a virtual environment (interface) is generated, and a human operator that closes the loop, which complements the recovery of these patients and thus achieve better results. Previous studies that integrate 3D printing technologies, virtual reality (VR), microcontrollers and actuation through tensors demonstrate the successful development of different prototypes with similar characteristics, although most of them are expensive. For the development of the prototype, the V methodology was used, performing instrumentation, interface-prototype connection and force feedback tests. The integration of these subsystems after the tests, result in a final prototype of the haptic glove for two fingers (index and middle) of the right hand, managing to generate feedback forces on the user based on the information provided by the interface, complying with the characteristics of being a functional and low-cost glove.","PeriodicalId":302047,"journal":{"name":"Volume 5: Dynamics, Vibration, and Control","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of a Haptic Glove for the Index and Middle Fingers of the Right Hand With Force Feedback\",\"authors\":\"Jhon A. Caballero Moreno, S. Roa Prada\",\"doi\":\"10.1115/imece2022-96206\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\n Due to the growth in the amount and types of information that surrounds us, it is important to explore other areas and ideas and ways to interact with information. Haptic systems with their tactile, kinesthetic and motor capabilities, together with the associated cognitive processes, present a bidirectional channel of information to our brain. This channel provides a way to interact with the information with which a large number of applications can be generated. Haptics covers many disciplines; Therefore, a wide variety of applications is generated that includes those areas of human needs such as products, manufacturing, education, health, among others. For teleoperation and virtual reality applications, force feedback is important for the user, since due to this it can improve the interaction between the user’s real environment and the virtual environment.\\n For this reason, the human hand is capable of obtaining information while executing complex tasks. This has a variety of functions among the most important are the sensory and motor functions. That is why there is an interest in creating a haptic device for the hand.\\n Haptic research and technology have created and evaluated different prototypes with their characteristics and capabilities for the use of virtual environments, some of which are currently marketed. In this way, different applications of this technology have been made in areas such as: graphical interface, medicine, games, engineering, telerobotics, simulators and medical rehabilitators. Focusing on the haptic interface for the upper limbs with force feedback, the process of integrating exoskeletons and haptic interface is a great advance to be able to transmit force to the joints of the hand.\\n Traditional methods for the rehabilitation of patients with motor disabilities in the upper limbs are slow, costly and in many cases ineffective, considerably reducing their quality of life. Therefore, it seeks to develop a low-cost haptic force feedback technology with its three main elements: a haptic device, a computer where a virtual environment (interface) is generated, and a human operator that closes the loop, which complements the recovery of these patients and thus achieve better results. Previous studies that integrate 3D printing technologies, virtual reality (VR), microcontrollers and actuation through tensors demonstrate the successful development of different prototypes with similar characteristics, although most of them are expensive. For the development of the prototype, the V methodology was used, performing instrumentation, interface-prototype connection and force feedback tests. The integration of these subsystems after the tests, result in a final prototype of the haptic glove for two fingers (index and middle) of the right hand, managing to generate feedback forces on the user based on the information provided by the interface, complying with the characteristics of being a functional and low-cost glove.\",\"PeriodicalId\":302047,\"journal\":{\"name\":\"Volume 5: Dynamics, Vibration, and Control\",\"volume\":\"35 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Volume 5: Dynamics, Vibration, and Control\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1115/imece2022-96206\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Volume 5: Dynamics, Vibration, and Control","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1115/imece2022-96206","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

由于我们周围的信息数量和类型的增长,探索其他领域、想法和与信息交互的方式是很重要的。触觉系统具有触觉、动觉和运动能力,以及相关的认知过程,为我们的大脑提供了一个双向的信息通道。此通道提供了一种与信息交互的方法,可以使用这些信息生成大量应用程序。触觉学涵盖了许多学科;因此,产生了各种各样的应用,包括产品、制造、教育、卫生等人类需求领域。在远程操作和虚拟现实应用中,力反馈对用户来说很重要,因为它可以改善用户真实环境和虚拟环境之间的交互。因此,人的手能够在执行复杂任务时获取信息。它具有多种功能,其中最重要的是感觉和运动功能。这就是为什么人们对创造一种手部触觉设备感兴趣。触觉研究和技术已经创造并评估了不同的原型,它们具有虚拟环境使用的特征和能力,其中一些目前已经上市。通过这种方式,这项技术在图形界面、医学、游戏、工程、遥控机器人、模拟器和医疗康复等领域得到了不同的应用。针对具有力反馈的上肢触觉界面,将外骨骼与触觉界面集成的过程是一个很大的进步,能够将力传递到手部关节。上肢运动障碍患者的传统康复方法缓慢、昂贵,而且在许多情况下无效,大大降低了他们的生活质量。因此,它寻求开发一种低成本的触觉力反馈技术,其主要要素有三个:触觉设备,生成虚拟环境(界面)的计算机,以及闭合回路的人类操作员,以补充这些患者的恢复,从而达到更好的效果。先前的研究将3D打印技术、虚拟现实(VR)、微控制器和张量驱动相结合,成功地开发出了具有相似特征的不同原型,尽管其中大多数都很昂贵。为了原型的开发,使用了V方法,进行了仪表测试、接口-原型连接和力反馈测试。经过测试,将这些子系统整合在一起,最终形成了右手食指和中指的触觉手套的原型,能够根据界面提供的信息对用户产生反馈力,符合功能性和低成本手套的特点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a Haptic Glove for the Index and Middle Fingers of the Right Hand With Force Feedback
Due to the growth in the amount and types of information that surrounds us, it is important to explore other areas and ideas and ways to interact with information. Haptic systems with their tactile, kinesthetic and motor capabilities, together with the associated cognitive processes, present a bidirectional channel of information to our brain. This channel provides a way to interact with the information with which a large number of applications can be generated. Haptics covers many disciplines; Therefore, a wide variety of applications is generated that includes those areas of human needs such as products, manufacturing, education, health, among others. For teleoperation and virtual reality applications, force feedback is important for the user, since due to this it can improve the interaction between the user’s real environment and the virtual environment. For this reason, the human hand is capable of obtaining information while executing complex tasks. This has a variety of functions among the most important are the sensory and motor functions. That is why there is an interest in creating a haptic device for the hand. Haptic research and technology have created and evaluated different prototypes with their characteristics and capabilities for the use of virtual environments, some of which are currently marketed. In this way, different applications of this technology have been made in areas such as: graphical interface, medicine, games, engineering, telerobotics, simulators and medical rehabilitators. Focusing on the haptic interface for the upper limbs with force feedback, the process of integrating exoskeletons and haptic interface is a great advance to be able to transmit force to the joints of the hand. Traditional methods for the rehabilitation of patients with motor disabilities in the upper limbs are slow, costly and in many cases ineffective, considerably reducing their quality of life. Therefore, it seeks to develop a low-cost haptic force feedback technology with its three main elements: a haptic device, a computer where a virtual environment (interface) is generated, and a human operator that closes the loop, which complements the recovery of these patients and thus achieve better results. Previous studies that integrate 3D printing technologies, virtual reality (VR), microcontrollers and actuation through tensors demonstrate the successful development of different prototypes with similar characteristics, although most of them are expensive. For the development of the prototype, the V methodology was used, performing instrumentation, interface-prototype connection and force feedback tests. The integration of these subsystems after the tests, result in a final prototype of the haptic glove for two fingers (index and middle) of the right hand, managing to generate feedback forces on the user based on the information provided by the interface, complying with the characteristics of being a functional and low-cost glove.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信