体景图

David R. Nadeau
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引用次数: 47

摘要

本文讨论了体场景图——一种灵活的分层结构,用于组合包含体数据集和空间填充函数的场景。场景图节点是函数,当在空间和时间上的某个点求值时,计算并返回一个值。典型节点返回从体数据集中采样的值,使用程序纹理算法计算值,或者由一个或多个其他场景图函数返回的过滤和复合值。场景图形的体素化在空间网格区域上反复评估图形的功能。示例显示了包含不同分辨率和模态的多个体数据集的组合场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Volume Scene Graphs
This paper discusses volume scene graphs — a flexible hierarchical structure for composing scenes containing volume data sets and space-filling functions. Scene graph nodes are functions that, when evaluated at a point in space and time, compute and return a value. Typical nodes return values sampled from volume data sets, compute values using procedural texture algorithms, or filter and composite values returned by one or more other scene graph functions. Voxelization of a scene graph repeatedly evaluates the graph's functions over a gridded region of space. Examples are shown that compose scenes containing multiple volume data sets of differing resolutions and modalities.
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