{"title":"用于教育的快速装配组件","authors":"Chris DiGiano, J. Roschelle","doi":"10.1109/IWALT.2000.890561","DOIUrl":null,"url":null,"abstract":"We provide an overview of our work in mining design patterns from the Educational Software Components of Tomorrow project. By identifying, crystallizing and organizing design patterns, we aim to address problems of reusability and interoperability that currently present critical bottlenecks for the rapid assembly of educational technology. We describe four categories of patterns: instantiation, interoperability, control cooperation, and screen cooperation and outline three illustrative patterns: parcelled publication, observer, and replicated model.","PeriodicalId":208449,"journal":{"name":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","volume":"25 19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Rapid-assembly componentware for education\",\"authors\":\"Chris DiGiano, J. Roschelle\",\"doi\":\"10.1109/IWALT.2000.890561\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We provide an overview of our work in mining design patterns from the Educational Software Components of Tomorrow project. By identifying, crystallizing and organizing design patterns, we aim to address problems of reusability and interoperability that currently present critical bottlenecks for the rapid assembly of educational technology. We describe four categories of patterns: instantiation, interoperability, control cooperation, and screen cooperation and outline three illustrative patterns: parcelled publication, observer, and replicated model.\",\"PeriodicalId\":208449,\"journal\":{\"name\":\"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues\",\"volume\":\"25 19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2000-12-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IWALT.2000.890561\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings International Workshop on Advanced Learning Technologies. IWALT 2000. Advanced Learning Technology: Design and Development Issues","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IWALT.2000.890561","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We provide an overview of our work in mining design patterns from the Educational Software Components of Tomorrow project. By identifying, crystallizing and organizing design patterns, we aim to address problems of reusability and interoperability that currently present critical bottlenecks for the rapid assembly of educational technology. We describe four categories of patterns: instantiation, interoperability, control cooperation, and screen cooperation and outline three illustrative patterns: parcelled publication, observer, and replicated model.