结合工艺与设计实践

C. Zheng, Michael Nitsche
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引用次数: 27

摘要

结合工艺实践和有形交互设计为这两个领域开辟了新的机会。但是,在两者之间构建跨领域合作带来了挑战。我们如何建立工匠与设计师的合作关系,以利用不同领域的专业知识,并包括不同的实践?我们通过一种联合设计研究方法来解决这个问题,这种方法与讨论的现有工作相结合。我们提出了一种基于合作者之间最初区别的设计视角,重新定位简要的构建,并通过共享对象最终形成合作。这个视角是在交互设计师和陶瓷艺术家之间的合作中描述的。由此产生的协作模型是通过协同设计驱动的陶器和交互设计的协作案例研究来呈现的,该案例是协作实践改进有形设计的例证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Combining Practices in Craft and Design
Combining practices of craft and tangible interaction design opens up new opportunities for both domains. But structuring cross-domain collaboration between the two poses challenges. How can we set up a crafter-designer collaboration to utilize the different fields of expertise and include separate practices? We address this question through a co-design research approach that stands in context with existing work discussed. We propose a design perspective that builds on an initial distinction between the collaborators, repositions the construction of the brief, and culminates into a collaboration through the shared object. This perspective is described in a collaboration between an interaction designer and a ceramic artist. The resulting collaboration model is presented through this co-design driven collaborative case study in pottery and interaction design that exemplifies collaborative practices to improve tangible designs.
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