{"title":"声音流","authors":"Andrew Johnston, Linda Walsh","doi":"10.1145/2466627.2481227","DOIUrl":null,"url":null,"abstract":"Sound Stream is a work for oboe and interactive system which blurs the boundaries between instrumental performance, gestural interaction and dance. Largely improvised within a predetermined high-level structure, the work explores the relationships between acoustic sounds, instrumental gestures and expressive gestures and between sound and image. The interactive system uses motion tracking, real-time fluid simulation and fluid-controlled sound synthesis to produce an immersive performance environment.","PeriodicalId":333903,"journal":{"name":"Proceedings of the 9th ACM Conference on Creativity & Cognition","volume":"77 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Sound stream\",\"authors\":\"Andrew Johnston, Linda Walsh\",\"doi\":\"10.1145/2466627.2481227\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Sound Stream is a work for oboe and interactive system which blurs the boundaries between instrumental performance, gestural interaction and dance. Largely improvised within a predetermined high-level structure, the work explores the relationships between acoustic sounds, instrumental gestures and expressive gestures and between sound and image. The interactive system uses motion tracking, real-time fluid simulation and fluid-controlled sound synthesis to produce an immersive performance environment.\",\"PeriodicalId\":333903,\"journal\":{\"name\":\"Proceedings of the 9th ACM Conference on Creativity & Cognition\",\"volume\":\"77 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-06-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 9th ACM Conference on Creativity & Cognition\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2466627.2481227\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 9th ACM Conference on Creativity & Cognition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2466627.2481227","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Sound Stream is a work for oboe and interactive system which blurs the boundaries between instrumental performance, gestural interaction and dance. Largely improvised within a predetermined high-level structure, the work explores the relationships between acoustic sounds, instrumental gestures and expressive gestures and between sound and image. The interactive system uses motion tracking, real-time fluid simulation and fluid-controlled sound synthesis to produce an immersive performance environment.