尝试PlayVR,这是一种面向戏剧世界的虚拟现实体验

Fabio Pittarello
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引用次数: 9

摘要

本文描述了PlayVR的用户实验,这是一种基于虚拟现实的教育体验,专注于戏剧世界。PlayVR项目探索了这个领域的几个维度,对应于不同层次的认知和情感参与:从简单的游览意大利著名剧院的地点,到探索不同风景的可能性,并与戏剧人物互动。本文提出的两项探索性研究侧重于参与、体现和在场,这是定义针对剧院世界的VR体验的基础。这些研究的结果对文献中可用的内容进行了实验证实,但也为探索新的研究问题提供了建议。总的来说,它们对PlayVR的未来发展非常有用,指导人们选择不同的设计解决方案,以及虚拟现实的不同技术选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Experimenting with PlayVR, a virtual reality experience for the world of theater
This paper describes the experimentation with the users of PlayVR, an educational experience focused on the world of theater and based on the use of virtual reality. The PlayVR project explores several dimensions of this domain, corresponding to different levels of cognitive and emotional involvement: from the simple tour through the locations of a well-known Italian theater to the possibility of exploring the different sceneries and to interact with the characters of a play. The two exploratory studies presented in this paper have been focused on engagement, embodiment and presence, which are fundamental for the definition of a VR experience targeted to the world of theater. The results of the studies gave experimental confirmation of what is available in literature, but gave also suggestions for the exploration of novel research issues. Overall, they were very useful for the future development of PlayVR, guiding the choice through the different design solutions and also the often contrasting technology options available for virtual reality.
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