可预测的实时Mach通信协议处理

Chen Lee, Katsuhiko Yoshida, C. W. Mercer, R. Rajkumar
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引用次数: 66

摘要

许多不同类型的活动的调度发生在分布式实时和多媒体系统中。它包括计算调度、窗口服务、文件系统管理、I/O服务和通信协议处理。研究了实时系统中通信协议处理的调度问题。通信协议处理需要相当多的时间,如果结构不正确,不可预测的优先级反转和不期望的定时行为可能导致应用程序与其他处理器通信,但在其他方面调度正确。我们描述了RT-Mach操作系统中的协议处理体系结构,它允许协议处理的时间处于严格的应用程序控制之下。另外,还可以获得更高的性能。这种调度架构与其他RT-Mach调度机制一致,包括固定优先级调度和处理器预留。该协议体系结构的优点在合成工作负载和我们在RT-Mach中实现的实际分布式视频会议系统中都得到了证明。音频和视频的端到端延迟与预期一致,即使其他线程在争夺CPU和网络。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Predictable communication protocol processing in real-time Mach
Scheduling of many different kinds of activities takes place in distributed real time and multimedia systems. It includes scheduling of computations, window services, filesystem management, I/O services and communication protocol processing. We investigate the problem of scheduling communication protocol processing in real time systems. Communication protocol processing takes a relatively substantial amount of time and if not structured correctly, unpredictable priority inversion and undesirable timing behavior can result to applications communicating with other processors but are otherwise scheduled correctly. We describe the protocol processing architecture in the RT-Mach operating system, which allows the timing of protocol processing to be under strict application control. An added benefit is also obtained in the form of higher performance. This scheduling architecture is consistent with the: other RT-Mach scheduling mechanisms including fixed priority scheduling and processor reservation. The benefits of this protocol architecture are demonstrated both under synthetic workloads and in a realistic distributed videoconferencing system we have implemented in RT-Mach. End to end delays for both audio and video are as predicted even with other threads competing for the CPU and the network.
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