{"title":"鼓励学童学习计算机科学概念的文化相关方法","authors":"A. Gaddam, Karsten Øster Lundqvist, H. McRae","doi":"10.1109/LaTICE.2018.00009","DOIUrl":null,"url":null,"abstract":"The aim of this study is to assess the use of culturally relevant games in order to introduce computer science education to school students. The paper discusses how game educators can utilize to empower and encourage pupils to learn computer science concepts at schools within a Maori cultural context. The goal of this study is to motivate and establish a culturally relevant learning climate in which school children from underrepresented populations are intrinsically encouraged to engage in a discipline where they historically are underrepresented. We aim to utilize the learner's cultural referents as a medium to develop the e-Learning tools to ensure school children gain access to study coding while maintaining their cultural integrity.","PeriodicalId":223757,"journal":{"name":"2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Culturally Relevant Approach to Encourage School Children Learn Computer Science Concepts\",\"authors\":\"A. Gaddam, Karsten Øster Lundqvist, H. McRae\",\"doi\":\"10.1109/LaTICE.2018.00009\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The aim of this study is to assess the use of culturally relevant games in order to introduce computer science education to school students. The paper discusses how game educators can utilize to empower and encourage pupils to learn computer science concepts at schools within a Maori cultural context. The goal of this study is to motivate and establish a culturally relevant learning climate in which school children from underrepresented populations are intrinsically encouraged to engage in a discipline where they historically are underrepresented. We aim to utilize the learner's cultural referents as a medium to develop the e-Learning tools to ensure school children gain access to study coding while maintaining their cultural integrity.\",\"PeriodicalId\":223757,\"journal\":{\"name\":\"2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE)\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/LaTICE.2018.00009\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Learning and Teaching in Computing and Engineering (LaTICE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LaTICE.2018.00009","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Culturally Relevant Approach to Encourage School Children Learn Computer Science Concepts
The aim of this study is to assess the use of culturally relevant games in order to introduce computer science education to school students. The paper discusses how game educators can utilize to empower and encourage pupils to learn computer science concepts at schools within a Maori cultural context. The goal of this study is to motivate and establish a culturally relevant learning climate in which school children from underrepresented populations are intrinsically encouraged to engage in a discipline where they historically are underrepresented. We aim to utilize the learner's cultural referents as a medium to develop the e-Learning tools to ensure school children gain access to study coding while maintaining their cultural integrity.