通过学习对象设计嵌入批判性思维教学法

Philip L. Balcaen, Robert Campbell
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摘要

在本文中,我们描述了我们的项目,该项目涉及专门设计用于在各种数字学习环境中教授批判性思维的学习对象的开发。该项目是我们持续努力的一部分,旨在解决这种嵌入式批判性思维(CT)应在21世纪电子学习环境生态中发挥核心作用的争论。提议的设计考虑了I型和II型[20]的特征,更高级的学习对象支持主动学习,更好地让学生参与到事情发生的过程中,提供广泛的可接受的反应,包括创造性的任务,需要更长的时间来完成。这里描述的两个项目包括开发12个模块化学习对象和支持视频,以解决这些有价值的设计特征,此外还嵌入了加拿大批判性思维联盟(TC)2的批判性思维教学法。这是通过我们提出的第三类设计来实现的,它提供了对内容知识进行批判性探究的机会,让学生参与批判性对话,并鼓励批判性反思。此外,这些策略还提供了教授其他“思维工具”的方法,比如判断标准的使用、思维习惯和思维概念,比如归因因果关系、从统计数据中得出有根据的推论和解释图像。我们使用前两个学习对象,UShape Discussion和Image Challenger作为示例来说明对象的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Embedding Critical Thinking Pedagogy through Learning Object Design
In this article, we describe our project involving development of learning objects designed specifically to teach critical thinking in a variety of digital learning environments. The project is part of our on-going efforts to address arguments that such embedded critical thinking (CT) should play a central role within the ecology of 21st Century e-learning environments. The proposed design takes account of the Type I & II [20] characterization of more advanced learning objects that support active learning,better involve students in how things happen, provide an extensive range of acceptable responses, involve creative tasks and require extended periods of time to complete. The pair of projects described here involves developing 12 modular learning objects and supporting videos that address these worthwhile design characteristics and in addition embed the Canadian-based Critical Thinking Consortium’s (TC)2 pedagogy of critical thinking. This is accomplished through our proposed Type III design by providing opportunities to engage in critical inquiry about content knowledge, involve students in critical dialogue, and encouraging critical reflection. In addition, the strategies offer the means for teaching other “tools for thought” such as the use of criteria for judgment, habits of mind, and thinking concepts such as attributing causal connections, drawing warranted inferences from statistical data, and interpreting images. We use the first two learning objects, The UShape Discussion and The Image Challenger as examples to illustrate use of the objects.
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