随时rrt

D. Ferguson, A. Stentz
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引用次数: 243

摘要

提出了一种通过高维、非均匀代价搜索空间进行路径规划的任意时间算法。我们的方法通过生成一系列快速探索随机树(RRTs)来工作,其中每棵树都重用以前树的信息来改善其生长和最终路径的质量。我们还对RRT算法进行了一些修改,以使搜索偏向于成本较低的解决方案。由此产生的方法能够非常迅速地产生初始解决方案,然后在审议时间允许的情况下提高该解决方案的质量。通过用户定义的改进范围,它还能够保证后续的解决方案将比之前的所有解决方案更好。我们证明了该算法在单机器人和多机器人规划领域的有效性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Anytime RRTs
We present an anytime algorithm for planning paths through high-dimensional, non-uniform cost search spaces. Our approach works by generating a series of rapidly-exploring random trees (RRTs), where each tree reuses information from previous trees to improve its growth and the quality of its resulting path. We also present a number of modifications to the RRT algorithm that we use to bias the search in favor of less costly solutions. The resulting approach is able to produce an initial solution very quickly, then improve the quality of this solution while deliberation time allows. It is also able to guarantee that subsequent solutions will be better than all previous ones by a user-defined improvement bound. We demonstrate the effectiveness of the algorithm on both single robot and multirobot planning domains
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