圆圈vs.尺度:手机情感评估gui的实证评估

Jennifer Healey, P. Denman, Haroon Syed, L. Nachman, Susanna Raj
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引用次数: 6

摘要

自然的情感体验发生在“野外”,因为人们是流动的,过着他们的日常生活。为了捕捉这些体验,情感研究人员经常给参与者提供带有各种图形用户界面(GUI)的智能手机应用程序来记录他们的感受,然而,很少有经验测试来评估不同GUI设计的比较利弊。本文对三种类型的GUI设计进行了两项实证评估,用于使用10名参与者的实验室试验和100名参与者的AMT试验来捕捉情感。我们定义了GUI评分指标,并分别报告了参与者对现实世界场景和令人联想的图像进行评分的能力,其方式与人口规范一致,并尊重他们自己的情感词汇选择。我们还报告了用户对不同设计的偏好,他们认为的易用性以及完成不同设计评估所需的平均时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Circles vs. scales: an empirical evaluation of emotional assessment GUIs for mobile phones
Natural emotional experiences happen "in the wild" as people are mobile, living their daily lives. To capture these experiences, emotion researchers often give participants smartphone applications with various graphical user interfaces (GUIs) to record how they are feeling, however, there exist few empirical tests that assess the comparative benefits and drawbacks of different GUI designs. This paper presents two empirical evaluations of three types of GUI designs for capturing emotion using both a 10 participant in-lab trial and a 100 participant AMT trial. We define GUI scoring metrics and report on participants' ability to rate real world scenarios and evocative images, respectively, in ways that are consistent with population norms and with respect their own emotion word choices. We additionally report on users preferences for different designs, their perceived ease of use and the average time taken to complete an assessment for the different designs.
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