{"title":"从21世纪骤降到古希腊。通过游戏《刺客信条:奥德赛》研究视觉思维如何帮助历史教育","authors":"Ana-Roxana Chirilă","doi":"10.31178/cicsa.2021.7.3","DOIUrl":null,"url":null,"abstract":"For recent generations, the accumulation of knowledge goes through different procedures from the classical ones, a considerable element being the replacement of traditional readings with other sources of information. But some disciplines require quite a lot of documentation and it is hard to remember all of the information and then be able to share it with others. This article is proposing a different approach to how history is taught to the younger generation, by underlining the importance of having fun while learning. Using the game Assassin’s Creed Odyssey as an example, I will explain why visual thinking is a more effective method through which history can become fun.","PeriodicalId":244215,"journal":{"name":"Revista CICSA online, Serie Nouă","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"PLUNGING FROM THE 21ST CENTURY INTO ANCIENT GREECE. A STUDY ON HOW VISUAL THINKING CAN HELP HISTORICAL EDUCATION THROUGH THE GAME ASSASSIN’S CREED ODYSSEY\",\"authors\":\"Ana-Roxana Chirilă\",\"doi\":\"10.31178/cicsa.2021.7.3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"For recent generations, the accumulation of knowledge goes through different procedures from the classical ones, a considerable element being the replacement of traditional readings with other sources of information. But some disciplines require quite a lot of documentation and it is hard to remember all of the information and then be able to share it with others. This article is proposing a different approach to how history is taught to the younger generation, by underlining the importance of having fun while learning. Using the game Assassin’s Creed Odyssey as an example, I will explain why visual thinking is a more effective method through which history can become fun.\",\"PeriodicalId\":244215,\"journal\":{\"name\":\"Revista CICSA online, Serie Nouă\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Revista CICSA online, Serie Nouă\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31178/cicsa.2021.7.3\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista CICSA online, Serie Nouă","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31178/cicsa.2021.7.3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
PLUNGING FROM THE 21ST CENTURY INTO ANCIENT GREECE. A STUDY ON HOW VISUAL THINKING CAN HELP HISTORICAL EDUCATION THROUGH THE GAME ASSASSIN’S CREED ODYSSEY
For recent generations, the accumulation of knowledge goes through different procedures from the classical ones, a considerable element being the replacement of traditional readings with other sources of information. But some disciplines require quite a lot of documentation and it is hard to remember all of the information and then be able to share it with others. This article is proposing a different approach to how history is taught to the younger generation, by underlining the importance of having fun while learning. Using the game Assassin’s Creed Odyssey as an example, I will explain why visual thinking is a more effective method through which history can become fun.