视觉-本体感觉反馈分离增强气管插管

Mahdiyeh Sadat Moosavi, Jacob Williams, Christophe Guillet, F. Mérienne, J. Cecil, Michael Pickett
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引用次数: 0

摘要

本文讨论了一项研究的关键要素,该研究的重点是培训一个重要的程序,称为“气管插管”,以新手。这种程序实际上是治疗covid-19病毒感染患者的一部分。创建虚拟现实环境,利用HTC Vive平台对新手护士(或护士培训生)进行培训。在这个基于模拟的训练环境中,与虚拟物体的主要交互是使用手动控制器。然而,虚拟患者的小嘴和需要同时用双手拿起喉镜和气管插管(在训练过程中),导致涉及手部控制器的碰撞,阻碍了参与者的沉浸式体验。提出了一种基于多感官冲突概念的方法来解决这一问题。我们使用“Haptic retargeting”方法来解决这个问题。并将触觉重定向方法的结果与参考条件进行了比较。初步结果(通过问卷调查)表明,这种触觉重定向方法增加了参与者在虚拟环境中的存在感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Disassociation of Visual-proprioception Feedback to Enhance Endotracheal Intubation
This paper discusses the key elements of a research study that focused on training an important procedure called “Endotracheal intubation” to novice students. Such a procedure is a virtual part of treating patients who are infected with the covid-19 virus. A virtual reality environment was created to facilitate the training of novice nurses (or nurse trainees) using the HTC Vive platform. The primary interaction with the virtual objects inside this simulation-based training environment was using the hand controller. However, the small mouth of the virtual patient and the necessity of utilizing both hands to pick up the laryngoscope and endotracheal tube at the same time (during training), led to collisions involving the hand controllers and hampered the immersive experience of the participants. A multi-sensory conflict notion-based approach was proposed to address this problem. We used “Haptic retargeting” method to solve this issue. And we compared the result of the haptic retargeting method with reference condtion. Initial Results (through a questionnaire) suggest that this Haptic retargeting approach increases the participants’ sense of presence in the virtual environment.
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