{"title":"Virtual ISU:用于沉浸式VR游戏的运动界面","authors":"Toshikazu Ohshima, Hiroki Ishihara, Ryuki Shibata","doi":"10.1145/2927929.2927941","DOIUrl":null,"url":null,"abstract":"This paper describes a new locomotion interface suitable for immersive virtual reality (VR) gaming in a seated position. In the proposed approach, the user can roam in virtual space while sitting on the Virtual Intuitive Striding Unit (ISU). This device is equipped with pressure sensors in a seat cushion. The sensors detect the user's leg and body movements to estimate walking direction and speed. With Virtual ISU, sensors are not attached to the user's body or the floor and can be used various people, including the elderly and physically handicapped.","PeriodicalId":113875,"journal":{"name":"Proceedings of the 2016 Virtual Reality International Conference","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Virtual ISU: locomotion interface for immersive VR gaming in seated position\",\"authors\":\"Toshikazu Ohshima, Hiroki Ishihara, Ryuki Shibata\",\"doi\":\"10.1145/2927929.2927941\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a new locomotion interface suitable for immersive virtual reality (VR) gaming in a seated position. In the proposed approach, the user can roam in virtual space while sitting on the Virtual Intuitive Striding Unit (ISU). This device is equipped with pressure sensors in a seat cushion. The sensors detect the user's leg and body movements to estimate walking direction and speed. With Virtual ISU, sensors are not attached to the user's body or the floor and can be used various people, including the elderly and physically handicapped.\",\"PeriodicalId\":113875,\"journal\":{\"name\":\"Proceedings of the 2016 Virtual Reality International Conference\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2016 Virtual Reality International Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2927929.2927941\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 Virtual Reality International Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2927929.2927941","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual ISU: locomotion interface for immersive VR gaming in seated position
This paper describes a new locomotion interface suitable for immersive virtual reality (VR) gaming in a seated position. In the proposed approach, the user can roam in virtual space while sitting on the Virtual Intuitive Striding Unit (ISU). This device is equipped with pressure sensors in a seat cushion. The sensors detect the user's leg and body movements to estimate walking direction and speed. With Virtual ISU, sensors are not attached to the user's body or the floor and can be used various people, including the elderly and physically handicapped.