{"title":"面向精确多视图重建的大尺度三维网格分布式细化","authors":"Qing Luo, Yao Li, Yue Qi","doi":"10.1109/ICVRV.2018.00018","DOIUrl":null,"url":null,"abstract":"As the scene of multi-view reconstruction becomes larger, a single machine can no longer satisfy the refinement of 3D mesh in large scenes including mesh simplification, subdivision, smoothness and recovering meaningful details. In this paper, We propose a distributed method to refine a large-scale 3D mesh for accurate multiview reconstruction. First, we divide the initial mesh into blocks directly, which can utilize computing power of each computer. And then we make simplification and subdivision on those blocks, which can reduce mesh's noise and remove redundant vertices, so as to generate a high quality mesh where the difference of the size of each edge is not too large. Next, we propose to split a graph consisting of multiple images in order to minimize the overlapped image data in each block. Finally, we use distributed variational surface refinement algorithm to capture meaningful details of mesh. The experiments on both public large scale data-sets and our very large scale aerial photo sets demonstrate that the proposed distributed method is fast and robust, and is suitable for all kinds of large scene areas.","PeriodicalId":159517,"journal":{"name":"2018 International Conference on Virtual Reality and Visualization (ICVRV)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Distributed Refinement of Large-Scale 3D Mesh for Accurate Multi-View Reconstruction\",\"authors\":\"Qing Luo, Yao Li, Yue Qi\",\"doi\":\"10.1109/ICVRV.2018.00018\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As the scene of multi-view reconstruction becomes larger, a single machine can no longer satisfy the refinement of 3D mesh in large scenes including mesh simplification, subdivision, smoothness and recovering meaningful details. In this paper, We propose a distributed method to refine a large-scale 3D mesh for accurate multiview reconstruction. First, we divide the initial mesh into blocks directly, which can utilize computing power of each computer. And then we make simplification and subdivision on those blocks, which can reduce mesh's noise and remove redundant vertices, so as to generate a high quality mesh where the difference of the size of each edge is not too large. Next, we propose to split a graph consisting of multiple images in order to minimize the overlapped image data in each block. Finally, we use distributed variational surface refinement algorithm to capture meaningful details of mesh. The experiments on both public large scale data-sets and our very large scale aerial photo sets demonstrate that the proposed distributed method is fast and robust, and is suitable for all kinds of large scene areas.\",\"PeriodicalId\":159517,\"journal\":{\"name\":\"2018 International Conference on Virtual Reality and Visualization (ICVRV)\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 International Conference on Virtual Reality and Visualization (ICVRV)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVRV.2018.00018\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Virtual Reality and Visualization (ICVRV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVRV.2018.00018","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Distributed Refinement of Large-Scale 3D Mesh for Accurate Multi-View Reconstruction
As the scene of multi-view reconstruction becomes larger, a single machine can no longer satisfy the refinement of 3D mesh in large scenes including mesh simplification, subdivision, smoothness and recovering meaningful details. In this paper, We propose a distributed method to refine a large-scale 3D mesh for accurate multiview reconstruction. First, we divide the initial mesh into blocks directly, which can utilize computing power of each computer. And then we make simplification and subdivision on those blocks, which can reduce mesh's noise and remove redundant vertices, so as to generate a high quality mesh where the difference of the size of each edge is not too large. Next, we propose to split a graph consisting of multiple images in order to minimize the overlapped image data in each block. Finally, we use distributed variational surface refinement algorithm to capture meaningful details of mesh. The experiments on both public large scale data-sets and our very large scale aerial photo sets demonstrate that the proposed distributed method is fast and robust, and is suitable for all kinds of large scene areas.