虚拟世界中的可访问性

Shari Trewin, M. Laff, Anna Cavender, Vicki L. Hanson
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引用次数: 16

摘要

虚拟世界给残疾人带来了机遇和挑战。尽管一些核心需求已经很明确,但让大量用户可以访问这样的世界的标准方法尚未出现。这篇论文描述了一款可访问的3D多人游戏的进展,其中包括一套用于定位、搜索和导航世界的新工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Accessibility in virtual worlds
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard ways to make such worlds accessible to a broad set of users have yet to emerge, although some core requirements are already clear. This paper describes work in progress towards an accessible 3D multi-player game that includes a set of novel tools for orienting, searching and navigating the world.
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