{"title":"SON中的智能QoS单播路由方案","authors":"Xingwei Wang, Xuejiao Li, Hui Cheng, Min Huang, Weidong Wang, Xiaolei Huang","doi":"10.1109/CMC.2010.236","DOIUrl":null,"url":null,"abstract":"In this paper, a swarm intelligence based quality of service (QoS) unicast routing scheme is proposed for self-organized network (SON). The inaccurate routing information is described with fuzzy methods whilst the utilities of both the user and the network provider are taken into account by applying gaming. Based on AntNet algorithm, a QoS unicast path is found on which Pareto optimum is approached or achieved under Nash equilibrium of the user utility and the network provider utility.","PeriodicalId":296445,"journal":{"name":"2010 International Conference on Communications and Mobile Computing","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-04-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Intelligent QoS Unicast Routing Scheme in SON\",\"authors\":\"Xingwei Wang, Xuejiao Li, Hui Cheng, Min Huang, Weidong Wang, Xiaolei Huang\",\"doi\":\"10.1109/CMC.2010.236\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, a swarm intelligence based quality of service (QoS) unicast routing scheme is proposed for self-organized network (SON). The inaccurate routing information is described with fuzzy methods whilst the utilities of both the user and the network provider are taken into account by applying gaming. Based on AntNet algorithm, a QoS unicast path is found on which Pareto optimum is approached or achieved under Nash equilibrium of the user utility and the network provider utility.\",\"PeriodicalId\":296445,\"journal\":{\"name\":\"2010 International Conference on Communications and Mobile Computing\",\"volume\":\"15 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-04-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 International Conference on Communications and Mobile Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CMC.2010.236\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 International Conference on Communications and Mobile Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CMC.2010.236","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, a swarm intelligence based quality of service (QoS) unicast routing scheme is proposed for self-organized network (SON). The inaccurate routing information is described with fuzzy methods whilst the utilities of both the user and the network provider are taken into account by applying gaming. Based on AntNet algorithm, a QoS unicast path is found on which Pareto optimum is approached or achieved under Nash equilibrium of the user utility and the network provider utility.