先进的网络技术,用于综合文化遗产场景的渐进式呈现

K. Kapetanakis, M. Zampoglou, Fotis Milionis, A. Malamos, S. Panagiotakis, E. Maravelakis
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引用次数: 3

摘要

随着3D扫描技术和Web3D技术的进步,现在可以将文物和名胜转换成合成的3D场景,并直接嵌入HTML页面,以便用户可以从几乎任何具有网络功能的设备远程访问它们。然而,由于这种扫描场景往往非常详细,并且包含大量数据,浏览它们可能会成为一种漫长而繁重的体验。虽然过去已经提出了许多3D图形的渐进式流媒体方法,但这些方法往往需要对原始数据进行彻底的重组,以便流式传输到web客户端。我们实现了一个3D场景平台,该平台可以流式传输任何以声明性X3DOM格式编码的模型,而无需进一步预处理。我们探索了许多用于模型传输的最先进的网络技术,并将它们与迄今为止使用的典型方法进行了比较。我们介绍了每种方法的优点,并为进一步扩展我们的方法奠定了基础,朝着一个大规模的平台,在不破坏原始模型Web3D格式的情况下,向大量客户端流畅地传输详细的3D场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
State-of-the-art web technologies for progressive presentation of synthetic cultural heritage scenes
With the advancement of both 3D scanning technologies and Web3D, it is now feasible to convert Cultural Heritage objects and locations of interest into synthetic 3D scenes, and directly embed them in HTML pages so that users can visit them remotely, from practically any Web-enabled device. However, since such scanned scenes tend to be extremely detailed and consist of large volumes of data, browsing them can become a long, burdensome experience. While a number of progressive streaming approaches for 3D graphics have been proposed in the past, such methods tend to require a radical restructuring of the original data in order to be streamed to a web client. We implement a platform for 3D scenes that can stream any model encoded in declarative X3DOM format without further pre-processing. We explore a number of state-of-the-art web technologies for model transmission, and compare them to the typical methods used until now. We present the advantages of each, and lay the groundwork for further extensions to our approach, towards a large-scale platform for the smooth streaming distribution of detailed 3D scenes to a large number of clients, without needing to destroy the original model Web3D format.
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