通过数字游戏培养学龄前儿童的计算思维能力

Heather J. Lavigne, Jillian Orr, Marisa Wolsky, Borgna Brunner, Amanda Wright
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引用次数: 2

摘要

本章概述了如何利用数字媒体来支持学龄前儿童发展适当的计算思维(CT)技能的探索。这些技能,在项目团队的框架中被称为CT核心思想,支持儿童使用系统的计算策略解决问题或实现目标的能力。作者描述了一个理论模型,该模型概述了CT与学前数学教学相结合的方式,以及儿童如何通过数字游戏应用他们的CT技能。本章还与老师和孩子们分享了课堂研究的经验教训,并描述了几个孩子们用来练习CT技能的游戏原型。在本章的最后,他们为教育工作者如何通过将动手游戏融入课堂教学中来支持幼儿的CT提供了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing Preschoolers' Computational Thinking Skills Through Digital Gameplay
This chapter provides an overview of how digital media can be leveraged to support the exploration of developmentally appropriate computational thinking (CT) skills for preschoolers. These skills, named CT Core Ideas in the project team's framework, support children's abilities to tackle problems or goals using systematic, computational strategies. The authors describe a theoretical model that outlines the ways in which CT aligns with preschool math instruction, and how children can apply their CT skills through digital gameplay. This chapter also shares lessons learned from classroom research with teachers and children and describes several game prototypes that children played to practice their CT skills. At the end of the chapter, they provide recommendations for how educators can support young children's CT by integrating hands-on gameplay into classroom instruction.
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