{"title":"基于混合学习的特殊教育专业硕士生运动与活动教学材料的开发","authors":"E. Sartinah, S. Andajani","doi":"10.2991/steach-18.2019.3","DOIUrl":null,"url":null,"abstract":"The aim of this research was to produce prototypes of products development of motion and mobility based on blended learning for master students’ special education program at the Graduate School of Universitas Negeri Surabaya. This development research used ADDDEM model design (Analyze, Design, Develop, Deliver, Evaluate, and Maintenance) (Purnomo, Made, et al.). This research produced prototypes of products development of motion and mobility based on blended learning based for master students special education program at the Graduate School of Universitas Negeri Surabaya. The result of blended learning based products was classified into 2 ways, namely offline in the form of textbook products with 400 pages, and 2online in the form of","PeriodicalId":221746,"journal":{"name":"Proceedings of the International Conference on Science, Technology, Education, Arts, Culture and Humanity - \"Interdisciplinary Challenges for Humanity Education in Digital Era\" (STEACH 2018)","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of Motion and Mobility Teaching Materials Based on Blended Learning for Master Students of Special Education Program\",\"authors\":\"E. Sartinah, S. Andajani\",\"doi\":\"10.2991/steach-18.2019.3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The aim of this research was to produce prototypes of products development of motion and mobility based on blended learning for master students’ special education program at the Graduate School of Universitas Negeri Surabaya. This development research used ADDDEM model design (Analyze, Design, Develop, Deliver, Evaluate, and Maintenance) (Purnomo, Made, et al.). This research produced prototypes of products development of motion and mobility based on blended learning based for master students special education program at the Graduate School of Universitas Negeri Surabaya. The result of blended learning based products was classified into 2 ways, namely offline in the form of textbook products with 400 pages, and 2online in the form of\",\"PeriodicalId\":221746,\"journal\":{\"name\":\"Proceedings of the International Conference on Science, Technology, Education, Arts, Culture and Humanity - \\\"Interdisciplinary Challenges for Humanity Education in Digital Era\\\" (STEACH 2018)\",\"volume\":\"89 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Conference on Science, Technology, Education, Arts, Culture and Humanity - \\\"Interdisciplinary Challenges for Humanity Education in Digital Era\\\" (STEACH 2018)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2991/steach-18.2019.3\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Science, Technology, Education, Arts, Culture and Humanity - \"Interdisciplinary Challenges for Humanity Education in Digital Era\" (STEACH 2018)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/steach-18.2019.3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of Motion and Mobility Teaching Materials Based on Blended Learning for Master Students of Special Education Program
The aim of this research was to produce prototypes of products development of motion and mobility based on blended learning for master students’ special education program at the Graduate School of Universitas Negeri Surabaya. This development research used ADDDEM model design (Analyze, Design, Develop, Deliver, Evaluate, and Maintenance) (Purnomo, Made, et al.). This research produced prototypes of products development of motion and mobility based on blended learning based for master students special education program at the Graduate School of Universitas Negeri Surabaya. The result of blended learning based products was classified into 2 ways, namely offline in the form of textbook products with 400 pages, and 2online in the form of