虚拟现实环境作为提高生产效率的策略

J. A. González-Mendivil, M. Rodríguez-Paz, Israel Zamora-Hernández, Eduardo Caballero-Montes
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引用次数: 4

摘要

3D虚拟交互环境可以遵循那些旧的二战飞行模拟器的步骤,并作为一种工具来训练人们学习实际过程。这将导致生产力的提高,因为由于使用虚拟现实作为技术学习工具,人们将能够在更短的时间内执行实际过程。这项工作对100名工程学士学位第一学期的学生进行了统计分析,他们试图使用3D虚拟交互环境学习简单实用的任务,并分析了他们在现实生活中执行相同活动所花费的时间。这些学生被分成不同的小组,每组50人。其中一组在虚拟环境中训练,第二组只通过观察一名合格的员工执行同样的任务来训练。从来没有学生完成过这项任务。这项调查的结果在统计上证明,第一组使用虚拟现实的人比不使用虚拟现实的人花的时间多了近20%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality Environments as a Strategy to Improve Processes Productivity
A 3D virtual interactive environment can follow the steps of those old second world war flying simulators and be used as a tool to train people in learning a practical process. This will result in an increase of productivity because people will be able of performing that practical process in less time thanks to the use of Virtual Reality as a technological learning tool. This work presents a statistical analysis of 100 students of the first semester in an engineering bachelor's degree trying to learn a simple and practical task using a 3D virtual interactive environment and the time that it took them to perform the same activity in real life. Those students were divided into different groups of 50 students each. One of those groups trained in a virtual ambience, the second group trained just by observing a qualified employee performing the same task. No student had ever performed the task. The results of this investigation prove statistically that there is nearly a 20% gain in the time that it took for the first group, the ones who used virtual reality, over those who did not use it.
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