教育游戏虚拟化:数学教学经验

Wilk Oliveira dos Santos, Clóvis Gomes da Silva Junior
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引用次数: 7

摘要

游戏在教育中的应用实际上是作为一种能够帮助教与学过程的机制,并从不同的角度讨论了它在教育领域的应用。在这个意义上,讨论的一个方面是游戏虚拟化对教学的影响。这一过程旨在创造传统游戏的数字版本,保留传统版本的教学和心理元素,并将其与现代游戏设计机制联系起来。因此,本文旨在展示游戏虚拟化过程应用的成果,以开发两种传统的数学教学游戏。结果表明,游戏作为一种支持数学特定内容教与学的机制是有效的,同时也促进了游戏虚拟化过程作为一种能够开发有效游戏来辅助教与学的过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtualização de Jogos Educativos: Uma Experiência no Ensino de Matemática
The use of games in education is actually addressed as a mechanism capable to help the teaching and learn process, and its application in the field of education is discussed in different aspect. In this sense, an aspect discussed is the Game Virtualization to the teaching. This process aims to create digital versions to traditional games, keeping the pedagogical and psychological aspects from the traditional version, linked with the contemporary game design mechanicals. Thus, this paper aims to shows the results of Game Virtualization Process applied in order to develop two traditional game used in the Mathematic’ teaching. The result allowed to identify that the games were effective as mechanism to support the teaching and learn of specific Mathematic’ contents, as well to foment the Game Virtualization Process as a process capable to development effective games to auxiliary the teaching and learn process.
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