Wilk Oliveira dos Santos, Clóvis Gomes da Silva Junior
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Virtualização de Jogos Educativos: Uma Experiência no Ensino de Matemática
The use of games in education is actually addressed as a mechanism capable to help the teaching and learn process, and its application in the field of education is discussed in different aspect. In this sense, an aspect discussed is the Game Virtualization to the teaching. This process aims to create digital versions to traditional games, keeping the pedagogical and psychological aspects from the traditional version, linked with the contemporary game design mechanicals. Thus, this paper aims to shows the results of Game Virtualization Process applied in order to develop two traditional game used in the Mathematic’ teaching. The result allowed to identify that the games were effective as mechanism to support the teaching and learn of specific Mathematic’ contents, as well to foment the Game Virtualization Process as a process capable to development effective games to auxiliary the teaching and learn process.