MOUT仿真的通用模型框架

Suiping Zhou, Shang-Ping Ting
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引用次数: 0

摘要

构建城市化地形军事作战虚拟环境需要付出大量的努力。在一个应用程序中使用的各种对象的模型通常是专门为该应用程序设计的,因此通常不适用于其他应用程序。我们经常需要为新的模拟设置重建许多对象模型,这是非常繁琐和耗时的。为了减少构建不同模拟环境的成本和时间,因此非常希望拥有一个可互操作和可扩展的对象模型存储库,从而可以在不同的应用程序中重用。为此,我们提出了一个通用模型框架,该框架支持MOUT仿真的模型互操作性和可重用性。我们对暮光之城(MOUT的虚拟训练环境)的经验表明,所提出的框架在为各种模拟设置创建模型库方面是成功的
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Generic Model Framework for MOUT Simulations
Considerable efforts are needed to construct a virtual environment for military operations on urbanized terrain (MOUT). The models of various objects used in one application are often specifically designed for that application, thus are not generally suitable for other applications. We often have to rebuild many object models for a new simulation setup, which is very tedious and time consuming. To reduce the cost and time in building up different simulation environments, it is therefore highly desirable to have a repository of object models that are interoperable and extensible thus can be reused in different applications. To this end, we propose a generic model framework which supports model interoperability and reusability for MOUT simulations. Our experiences with Twilight City, a virtual training environment for MOUT, show that the proposed framework is successful in creating a repository of models for various simulation setups
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