仿人机器人的虚拟现实仿真

Yingheng Zhou, Benjamin J. Choi
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引用次数: 7

摘要

我们开发了一个虚拟现实系统来模拟人形机器人。目前,大多数类人仿真系统需要手动操作身体部位或需要捕捉由人制定的动作。我们旨在用高级语言描述类人运动,并创建了一种类人运动描述语言。我们定义了新的运动原语和新的语法,使程序员能够轻松地描述复杂的类人运动。为了使运动规范成为可能,我们定义了一个人形框架,通过指定其能力和限制来建模人形机器人。此外,我们开发了一个仿真系统,该系统可以执行类人运动描述语言,自动处理冲突的运动语句,并确保所描述的运动在类人机器人的限制范围内。仿真结果表明,该系统具有很大的发展潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality Simulation of Humanoid Robots
We developed a virtual reality system to simulate humanoid robots. Currently most humanoid simulation systems require manual manipulation of body parts or require capturing movements enacted by a person. We aim to describe humanoid motions using high-level language and created a humanoid motion description language. We defined new motion primitives and new syntax that allows programmers to easily describe complex humanoid motions. To make the motion specification possible, we defined a humanoid framework that models humanoid robots by specifying their capacities and limitations. Furthermore, we developed a simulation system that can execute the humanoid motion description language and can automatically handle conflicting motion statements and ensure that the described motions are within the limitations of humanoid robots. Our simulation results show that the proposed system has great future potentials.
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