空间应用的面积高效二维卷积FPGA实现

S. Carlo, Giulio Gambardella, Marco Indaco, Daniele Rolfo, G. Tiotto, P. Prinetto
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引用次数: 26

摘要

二维卷积是一种广泛应用于图像和视频处理的算法。虽然它的计算简单,但它的实现需要高计算能力和大量的内存使用。提出了现场可编程门阵列(FPGA)架构来加速二维卷积的计算,并使用FPGA上实现的缓冲区来避免直接访问存储器。在本文中,我们提出了在FPGA架构上实现二维卷积算法,旨在支持空间应用中的这种操作。这种建议的解决方案大大减少了保持良好性能所需的面积,使其适用于关键空间应用中的嵌入式系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An area-efficient 2-D convolution implementation on FPGA for space applications
The 2-D Convolution is an algorithm widely used in image and video processing. Although its computation is simple, its implementation requires a high computational power and an intensive use of memory. Field Programmable Gate Arrays (FPGA) architectures were proposed to accelerate calculations of 2-D Convolution and the use of buffers implemented on FPGAs are used to avoid direct memory access. In this paper we present an implementation of the 2-D Convolution algorithm on a FPGA architecture designed to support this operation in space applications. This proposed solution dramatically decreases the area needed keeping good performance, making it appropriate for embedded systems in critical space applications.
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