{"title":"触觉虚拟手术系统中的混合碰撞响应","authors":"Xiaobo Li, Lixu Gu, Shaoting Zhang, Jingsi Zhang, Guangchao Zheng","doi":"10.1109/ITAB.2007.4407362","DOIUrl":null,"url":null,"abstract":"Collision response is an important component in a virtual surgery system, due to the requirements of realtime response and simulation realism. In this paper, we propose a novel hybrid collision response algorithm for generating a smooth feedback force. This algorithm takes the advantages of three traditional methods as well as gets rids of drawbacks of them. It also provides an approach to generate a reasonable feedback force. After collision response processing the variance of feedback force has been reduced from 30026 to 0.0003, form 39095 to 0.06 and from 5455 to 0.008 in x, y and z dimension respectively. The result shows that our methods can be used in a real-time response and simulation realism required haptic surgery simulator.","PeriodicalId":129874,"journal":{"name":"2007 6th International Special Topic Conference on Information Technology Applications in Biomedicine","volume":"150 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A Hybrid Collision Response in a Haptic Virtual Surgery System\",\"authors\":\"Xiaobo Li, Lixu Gu, Shaoting Zhang, Jingsi Zhang, Guangchao Zheng\",\"doi\":\"10.1109/ITAB.2007.4407362\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Collision response is an important component in a virtual surgery system, due to the requirements of realtime response and simulation realism. In this paper, we propose a novel hybrid collision response algorithm for generating a smooth feedback force. This algorithm takes the advantages of three traditional methods as well as gets rids of drawbacks of them. It also provides an approach to generate a reasonable feedback force. After collision response processing the variance of feedback force has been reduced from 30026 to 0.0003, form 39095 to 0.06 and from 5455 to 0.008 in x, y and z dimension respectively. The result shows that our methods can be used in a real-time response and simulation realism required haptic surgery simulator.\",\"PeriodicalId\":129874,\"journal\":{\"name\":\"2007 6th International Special Topic Conference on Information Technology Applications in Biomedicine\",\"volume\":\"150 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-12-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2007 6th International Special Topic Conference on Information Technology Applications in Biomedicine\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ITAB.2007.4407362\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 6th International Special Topic Conference on Information Technology Applications in Biomedicine","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITAB.2007.4407362","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Hybrid Collision Response in a Haptic Virtual Surgery System
Collision response is an important component in a virtual surgery system, due to the requirements of realtime response and simulation realism. In this paper, we propose a novel hybrid collision response algorithm for generating a smooth feedback force. This algorithm takes the advantages of three traditional methods as well as gets rids of drawbacks of them. It also provides an approach to generate a reasonable feedback force. After collision response processing the variance of feedback force has been reduced from 30026 to 0.0003, form 39095 to 0.06 and from 5455 to 0.008 in x, y and z dimension respectively. The result shows that our methods can be used in a real-time response and simulation realism required haptic surgery simulator.