通过离散、非顺序的增材制造实现群体物质化

David Andréen, A. Goidea, A. Johansson, Erik Hildorsson
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引用次数: 0

摘要

生物设计能够在不依赖集中协调或资源密集型材料的情况下实现卓越的功能性、弹性和适应性。基于代理的构建试图模仿这些优势,但是两种常见的方法——群体机器人和完全虚拟代理模拟——受到难以单独克服的限制的阻碍。在这里,我们展示了应用生物设计原则的初步步骤,特别是所谓的伯纳德机器。3D打印用于在物理环境中实现虚拟代理的动作。这样的一个舞台需要从单一的印刷过程转变为交互式的:组合印刷。我们展示了传统的切片机控制印刷的替代方案,这是离散的,在一定程度上是不连续的,并形成了组合印刷的基础。在其扩展中,它允许探索一个完全基于代理的施工过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Swarm Materialization Through Discrete, Nonsequential Additive Fabrication
Biological design is able to achieve remarkable functionality, resilience and adaptability without relying on centralized coordination or resource-intense materials. Agent-based construction seeks to emulate these advantages, but the two common approaches - swarm robotics and fully virtual agent simulations - are held back by limitations that are difficult to overcome in isolation. Here we demonstrate initial steps towards the application of biological design principles, particularly the so-called Bernard Machine. 3D printing is used to materialize the actions of virtual agents in a physical environment. Such an arena requires a shift from monolithic printing processes to interactive ones: assemblage printing. We demonstrate an alternative to conventional slicer-controlled printing that is discrete and to an extent nonsequential and which forms the foundation for assemblage printing. In its extension it allows for the exploration of a fully agent-based construction process.
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