面向手持多媒体终端的异构HW-SW架构

A. Nieuwland, P. Lippens
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引用次数: 18

摘要

在便携式多媒体系统的设计中,关键问题之一是在灵活性和高处理能力与实现的面积和功率效率之间找到一个很好的平衡。特定功能的专用硬件在能效方面是好的,但是随着多媒体终端支持的信号处理功能的多样性,每个功能的专用硬件可能会导致高面积成本和较长的开发时间。因此,需要找到异构硬件和软件的正确组合。此外,对于使用(移动)多媒体终端的新兴应用领域来说,短时间上市是至关重要的。这些约束要求一种架构和设计方法,允许重用各种处理器内核以及特定于应用程序的硬件加速器。提出了一种灵活的低功耗多处理器架构模板,适合利用应用程序固有的并行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A heterogeneous HW-SW architecture for hand-held multimedia terminals
One of the key issues in the design of portable multimedia systems is to find a good balance between flexibility and high processing power on one side, and area and power efficiency of the implementation on the other side. Dedicated hardware for specific functions is good in terms of power efficiency, but with the variety in signal processing functionality to be supported by a multimedia terminal, dedicated hardware for each function may result in high area cost and longer development time. Therefore, the right mix of heterogeneous hardware and software need to be found. Furthermore, a short time to market is of utmost importance for emerging application areas as directed for with (mobile) multimedia terminals. These constraints call for an architecture and design methodology which allows for reuse of a variety of processor cores together with application-specific hardware accelerators. A flexible low-power multiprocessor architecture template suitable for exploiting the inherent parallelism of the application is presented.
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