{"title":"计算全息中的波场绘制:基于多边形的全视差高清CGHs方法","authors":"K. Matsushima","doi":"10.1109/ICIS.2010.31","DOIUrl":null,"url":null,"abstract":"Techniques of wave-field rendering in computational holography are proposed. These polygon-based techniques are developed for the creation of high-definition CGHs. The holograms created, reconstruct a true fine 3D image of occluded scenes, which creates a strong sensation of depth due to motion parallax. These computational holograms can be appreciated as works of art.","PeriodicalId":338038,"journal":{"name":"2010 IEEE/ACIS 9th International Conference on Computer and Information Science","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-08-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Wave-Field Rendering in Computational Holography: The Polygon-Based Method for Full-Parallax High-Definition CGHs\",\"authors\":\"K. Matsushima\",\"doi\":\"10.1109/ICIS.2010.31\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Techniques of wave-field rendering in computational holography are proposed. These polygon-based techniques are developed for the creation of high-definition CGHs. The holograms created, reconstruct a true fine 3D image of occluded scenes, which creates a strong sensation of depth due to motion parallax. These computational holograms can be appreciated as works of art.\",\"PeriodicalId\":338038,\"journal\":{\"name\":\"2010 IEEE/ACIS 9th International Conference on Computer and Information Science\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-08-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE/ACIS 9th International Conference on Computer and Information Science\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIS.2010.31\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE/ACIS 9th International Conference on Computer and Information Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIS.2010.31","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Wave-Field Rendering in Computational Holography: The Polygon-Based Method for Full-Parallax High-Definition CGHs
Techniques of wave-field rendering in computational holography are proposed. These polygon-based techniques are developed for the creation of high-definition CGHs. The holograms created, reconstruct a true fine 3D image of occluded scenes, which creates a strong sensation of depth due to motion parallax. These computational holograms can be appreciated as works of art.