基于虚幻引擎的煤矿虚拟系统研究

Yuanchen Li, Mei Li, Pingyi Liu
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摘要

虚拟矿井系统(VMS)可以提高现代煤矿的生产率、效率和安全性。本文利用成熟可靠的游戏开发工具虚幻引擎,结合实际数据,利用二进制空间分区(Binary Space Partitioning, BSP)和静态网格(Static Meshes)优化技术,建立了虚拟机的原型。该系统已在东滩煤矿现场应用,对地上和地下场景均具有较高的三维可视化效率和质量。东滩煤矿,具有地面三维可视化场景。地下的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research on a coal mine virtual system using Unreal Engine
Virtual Mine System (VMS) can promote the productivity, efficiency, and safety in modern coal mines. In this paper, we used Unreal Engine, a mature and reliable game development toolset, as well as optimized technology of BSP (Binary Space Partitioning) and Static Meshes combined with real world data in order to establish a prototype of VMS. This system, which has been used in Dongtan Coal Mines, has high efficiency and quality of 3D visualization for both over ground and underground scenes.Dongtan Coal Mines,has3D visualizationoverground scenes.underground scenes.
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