直接体绘制的基于曲率的传递函数:方法和应用

G. Kindlmann, R. Whitaker, T. Tasdizen, Torsten Möller
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引用次数: 439

摘要

标量域的直接体绘制使用传递函数将局部测量的数据属性映射到不透明度和颜色。传递函数的定义域通常是标量数据值的一维空间。本文提出了曲率信息在多维传递函数中的应用,并给出了一种计算高质量曲率测量值的方法。提出的方法结合了隐式曲率公式和基于卷积的场重建。我们给出了实现该方法的具体指导方针,并说明了选择精确滤波器计算卷积导数的重要性。基于曲率的传递函数通过在三个不同的应用领域的贡献来扩展体绘制的表现力和实用性:非真实感体绘制,通过各向异性扩散的表面平滑,以及等值面不确定性的可视化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Curvature-based transfer functions for direct volume rendering: methods and applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typically the one-dimensional space of scalar data values. This paper advances the use of curvature information in multi-dimensional transfer functions, with a methodology for computing high-quality curvature measurements. The proposed methodology combines an implicit formulation of curvature with convolution-based reconstruction of the field. We give concrete guidelines for implementing the methodology, and illustrate the importance of choosing accurate filters for computing derivatives with convolution. Curvature-based transfer functions are shown to extend the expressivity and utility of volume rendering through contributions in three different application areas: nonphotorealistic volume rendering, surface smoothing via anisotropic diffusion, and visualization of isosurface uncertainty.
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