基于游戏的城市可持续发展教学创新方法

S. Armenia, N. Ciobanu, Michalina Kulakowska, Glykeria Myrovali, J. Papathanasiou, A. Pompei, G. Tsaples, Loukas K. Tsironis
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引用次数: 1

摘要

摘要:本文以SUSTAIN为基础,该项目是ERASMUS+项目,以创新的视角研究城市交通,其目标是在高等教育(而不仅仅是高等教育)学生中推广可持续发展对城市交通日常问题的重要性,这些学生是未来的政策制定者。为了实现这一目标,研究小组目前正在开发一门课程,该课程将以互动严肃的棋盘游戏为基础,具有分析式的教育风格。SUSTAIN的目的是创建一个游戏,让学生通过游戏了解交通可持续性和社会新陈代谢。项目合作伙伴开发了小型和说明性的模拟模型,这将使定义更加具体,并允许学生在一个没有后果的环境中进行大量实验。模拟模型可用于确定我们如何实现可持续城市交通的情景范例,从而实现平衡的社会新陈代谢,同时考虑到正式的决策过程。在本文中,我们将用系统动力学方法解释上述模型的库存-amp-流量图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Innovative Game-Based Approach for Teaching Urban Sustainability
Abstract This paper is based on SUSTAIN, an ERASMUS+ project with an innovative perspective on urban transportation, and its target is to promote the importance of sustainability on the everyday problem of urban transportation among the students of higher education (and not only), who are the policy makers of tomorrow. In order to achieve its goals, the research team is currently developing a course that will be based on an interactive serious board game with an analytical style of education. SUSTAIN’s purpose is to create a game that will allow students to learn about transportation sustainability and societal metabolism through playing. The project partners develop small and illustrative simulation models, which will make the definitions more concrete and allow students to experiment largely in a consequence-free environment. The simulation models can be used to identify scenario exemplars on how we can achieve sustainable urban transportation and consequently a balanced societal metabolism, while on the same time taking into account formal decision making processes. In this paper, we are going to explain a Stocks ---amp--- Flows Diagram for the above mentioned model, with a system dynamics approach.
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