利用家庭学习应用程序来支持第四班SDN 03 JABALSARI学习进程

Retno Septiani, Nugrananda Janattaka
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引用次数: 0

摘要

信息通信技术的功能在教育界创造了一种新的学习方法,即基于网络的学习媒体作为一种创新的学习方法,其中之一就是Rumah Belajar应用。本研究旨在描述Rumah Belajar应用程序在支持学习过程中的使用情况。本研究采用现象学方法的描述性定性研究方法。这种采用现象学方法的定性研究有望揭示所面临的情况和问题。进行这项研究的阶段是实地前阶段、实施阶段、数据分析阶段和评估或报告阶段。本研究采用观察法、访谈法和文献法收集数据。研究结果表明,Rumah Belajar应用程序提供了多种功能,分为主要功能和辅助功能。其主要特征包括sumber belajar特征、laboratorium maya特征、bank solal特征和kelas数字特征。支持的功能包括peta budaya功能、buku sekolah elektronik功能、wahana jelajah angkasa功能、karya bahasa dan sastra功能、pengembangan keprofese berkelanjutan功能、blog功能、edugame功能和增强现实功能,教师和学生可以在进行学习活动时访问和使用这些功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PEMANFAATAN APLIKASI RUMAH BELAJAR DALAM MENDUKUNG PROSES PEMBELAJARAN KELAS IV SDN 03 JABALSARI
The function of information and communication technology has created a new learning method in the world of education, namely web-based learning media as an innovative learning method, one of which is Rumah Belajar applications. This study aims to describe the use of Rumah Belajar applications in supporting the learning process. This study uses a descriptive qualitative research method with a phenomenological approach. This type of qualitative research with a phenomenological approach is expected to reveal the situation and problems faced. The stages in conducting this research are the pre-field stage, the implementation stage, the data analysis stage, and the evaluation or reporting stage. Collecting data in this study using observation, interviews, and documentation. The results of the study show that the Rumah Belajar application provides various features which are divided into main features and supporting features. Its main features include sumber belajar features, laboratorium maya features, bank soal features, and kelas digital features. Supporting features include a peta budaya feature, an buku sekolah elektronik feature, a wahana jelajah angkasa feature, a karya bahasa dan sastra feature, a pengembangan keprofesian berkelanjutan feature, a blog pena feature, an edugame feature, and an augmented reality feature that can be accessed and function by teachers and students in carry out learning activities.
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