{"title":"在视觉触觉增强现实中演示编程操作任务","authors":"J. Aleotti, Giorgio Micconi, S. Caselli","doi":"10.1109/HAVE.2014.6954324","DOIUrl":null,"url":null,"abstract":"This work investigates the use of visuo-haptic augmented reality for programming object manipulation tasks by demonstration. A desktop augmented reality system is presented in which the user is not co-located with the environment and a 3DOF haptic device, providing force feedback, is adopted for user interaction. The interaction paradigm allows the user to select and manipulate virtual objects superimposed upon a visual representation of the real workspace. The approach also supports physics-based animation of rigid bodies. In the proposed method automatic object recognition and registration are performed from 3D range data acquired by a laser scanner mounted on a robot arm. We next investigate the potential of the augmented reality system for programming manipulation tasks by demonstration. Experiments show that a precedence graph, encoding the sequential structure of the task, can be successfully extracted from multiple user demonstrations.","PeriodicalId":440723,"journal":{"name":"2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) Proceedings","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-11-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Programming manipulation tasks by demonstration in visuo-haptic augmented reality\",\"authors\":\"J. Aleotti, Giorgio Micconi, S. Caselli\",\"doi\":\"10.1109/HAVE.2014.6954324\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This work investigates the use of visuo-haptic augmented reality for programming object manipulation tasks by demonstration. A desktop augmented reality system is presented in which the user is not co-located with the environment and a 3DOF haptic device, providing force feedback, is adopted for user interaction. The interaction paradigm allows the user to select and manipulate virtual objects superimposed upon a visual representation of the real workspace. The approach also supports physics-based animation of rigid bodies. In the proposed method automatic object recognition and registration are performed from 3D range data acquired by a laser scanner mounted on a robot arm. We next investigate the potential of the augmented reality system for programming manipulation tasks by demonstration. Experiments show that a precedence graph, encoding the sequential structure of the task, can be successfully extracted from multiple user demonstrations.\",\"PeriodicalId\":440723,\"journal\":{\"name\":\"2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) Proceedings\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-11-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) Proceedings\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HAVE.2014.6954324\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) Proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HAVE.2014.6954324","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Programming manipulation tasks by demonstration in visuo-haptic augmented reality
This work investigates the use of visuo-haptic augmented reality for programming object manipulation tasks by demonstration. A desktop augmented reality system is presented in which the user is not co-located with the environment and a 3DOF haptic device, providing force feedback, is adopted for user interaction. The interaction paradigm allows the user to select and manipulate virtual objects superimposed upon a visual representation of the real workspace. The approach also supports physics-based animation of rigid bodies. In the proposed method automatic object recognition and registration are performed from 3D range data acquired by a laser scanner mounted on a robot arm. We next investigate the potential of the augmented reality system for programming manipulation tasks by demonstration. Experiments show that a precedence graph, encoding the sequential structure of the task, can be successfully extracted from multiple user demonstrations.