基于反射面和跳跃运动传感器的投影式交互式平视显示器

Zulifqar Ali Shaikh, Syed Aftab Hussain, Shafat Ali Bangwar, Shoaib R. Soomro
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引用次数: 0

摘要

汽车平视显示器(HUD)是一种显示媒介,它在用户或驾驶员面前提供数字信息,而不会造成任何偏离他们的直接视野。早期的平视显示器主要是为军事航空开发的,用于在飞行员面前投射飞行信息。然而,随着近年来光学、电子和多媒体应用的发展,HUD已经进入了包括汽车交互式信息系统在内的各种应用领域。在本文中,我们提出了一种高亮度、透明的交互式HUD显示器,该显示器由微结构的反反射表面实现。高亮度是通过利用反射表面的窄角散射特性来实现的,而透明度是通过使用45度的透明玻璃屏来实现的。通过使用跳跃运动传感器提供与显示内容的实时交互。交互用户界面在Unity3D中开发。实验装置使用商用反光织物和DLP多媒体投影仪进行演示。开发的系统在户外环境的普通汽车上进行了测试。我们的研究结果表明,在±10度的视角范围内,显示器的感知亮度很高。研制的样机传动效率> 60%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Projection Type Interactive Head-up Display Based on Retroreflective Surface and Leap Motion Sensor
An automotive head-up display (HUD) is a display medium that provides the digital information in-front of the user or driver without causing any deviation from their direct view. The early head-up-displays were primarily developed for military aviation to project flight information in front of the pilot. However, with the recent development in optics, electronics and multimedia applications, the HUD have found its way into variety of applications including automotive interactive information systems. In this paper, we present a high luminant and transparent interactive HUD display enabled by the micro-structured retroreflective surface. The high brightness is supported by exploiting the narrow angle scattering property of the retroreflective surfaces while the transparency is achieved by using a transparent glass screen at 45 degrees. The real-time interaction with the displayed content is provided by using leap motion sensor. The interactive user interface is developed in Unity3D. The experimental setup is demonstrated using the commercial retroreflective fabric and DLP multimedia projector. The developed system is tested in a regular car in outdoor settings. Our results show high perceived brightness of the display within the viewing angle of ±10 degrees. Transmission efficiency of the developed prototype was > 60%.
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