BYERUS:一款2D移动应用游戏,提高人们对冠状病毒大流行的认识、态度和做法

Dylan Joshua M. Bias, Dea Eunice U. Chua, Zam Hendrick G. Infantado, Martin Theodore G, Pamis, A. Lagman, M. C. F. Raguro, J. Q. Calleja
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引用次数: 0

摘要

2021年,COVID仍然普遍存在,因此每个人都必须记住并保持适当的卫生习惯。保持良好的卫生习惯是我们保护自己和他人免受病毒感染的方法之一。保持良好卫生习惯的信息和提醒可以通过多种方式传播,如传单、社交媒体帖子、新闻公告等。今天,我们知道游戏正在成为主流,可以说,通过使用游戏,我们也可以传播意识。因此,本文介绍了游戏byeros的开发-这是一款2D Android专属游戏,它提醒或促进了适当卫生的实践。本文介绍了游戏设计、相关文献、结果与讨论、结论与建议。这个游戏受到验船员的欢迎,它达到了传播意识和提醒人们注意卫生的目的。因此,游戏可以给社会带来积极的影响,尽管还需要更多的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
BYERUS: A 2D Mobile Application Game Raising Awareness, Attitude, & Practices Related to Coronavirus Pandemic
In 2021 COVID is still prevalent, thus remembering and practicing proper hygiene is a must for everybody. Practicing good hygiene is one of the ways we can protect ourselves and others from contracting the virus. The information and reminder of practicing good hygiene can be disseminated in many ways such as via flyers, social media post, news announcement and more. Today knowing that games are becoming mainstream it can be said that with the use of games, we can also spread awareness. Thus, this paper presents the development of the game ByeRus – is a 2D Android exclusive game where it reminds or promotes the practice of proper hygiene. This paper describes the game design, related literature, result and discussion, conclusion and recommendation. The game has been well received by the surveyors and it has achieved its purpose by spreading awareness and reminding people to practice proper hygiene. With this, games can give a positive impact back to society, though more research is required.
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