Yang Song, Yu Gu, Peisen Wang, Yuanning Liu, A. Li
{"title":"基于Kinect的基于GMM和HMM的手势识别算法","authors":"Yang Song, Yu Gu, Peisen Wang, Yuanning Liu, A. Li","doi":"10.1109/BMEI.2013.6747040","DOIUrl":null,"url":null,"abstract":"Gesture recognition is a quite promising field in robotics and many Human-Computer Interaction (HCI) related areas. This research uses Microsoft® Kinect to capture the 3D position data of joints, and uses Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) to model full-body gestures. We propose a gesture recognition algorithm to segment gestures from real-time data flow, and finally achieved to recognize predefined full-body gestures in real-time. This proposed method gives a high recognition rate of 94.36%, indicating the capability of the new method.","PeriodicalId":163211,"journal":{"name":"2013 6th International Conference on Biomedical Engineering and Informatics","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"27","resultStr":"{\"title\":\"A Kinect based gesture recognition algorithm using GMM and HMM\",\"authors\":\"Yang Song, Yu Gu, Peisen Wang, Yuanning Liu, A. Li\",\"doi\":\"10.1109/BMEI.2013.6747040\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Gesture recognition is a quite promising field in robotics and many Human-Computer Interaction (HCI) related areas. This research uses Microsoft® Kinect to capture the 3D position data of joints, and uses Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) to model full-body gestures. We propose a gesture recognition algorithm to segment gestures from real-time data flow, and finally achieved to recognize predefined full-body gestures in real-time. This proposed method gives a high recognition rate of 94.36%, indicating the capability of the new method.\",\"PeriodicalId\":163211,\"journal\":{\"name\":\"2013 6th International Conference on Biomedical Engineering and Informatics\",\"volume\":\"44 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"27\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 6th International Conference on Biomedical Engineering and Informatics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/BMEI.2013.6747040\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 6th International Conference on Biomedical Engineering and Informatics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/BMEI.2013.6747040","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Kinect based gesture recognition algorithm using GMM and HMM
Gesture recognition is a quite promising field in robotics and many Human-Computer Interaction (HCI) related areas. This research uses Microsoft® Kinect to capture the 3D position data of joints, and uses Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) to model full-body gestures. We propose a gesture recognition algorithm to segment gestures from real-time data flow, and finally achieved to recognize predefined full-body gestures in real-time. This proposed method gives a high recognition rate of 94.36%, indicating the capability of the new method.