Caroline Malaguti Taus, Eduardo Benitez De Siqueira, Rebecca Mello Dos Santos, C. Amato, V. F. Martins
{"title":"PhanSound:一款为有视力和视障人士设计的娱乐音频游戏","authors":"Caroline Malaguti Taus, Eduardo Benitez De Siqueira, Rebecca Mello Dos Santos, C. Amato, V. F. Martins","doi":"10.23919/CISTI58278.2023.10211970","DOIUrl":null,"url":null,"abstract":"There is a great lack of accessible entertainment options for low vision and blind people, especially in the gaming scene. Considering this gap, this paper proposes the development of a memory game that has audio as its main form of communication with the player, in other words, an audiogame. The product created is an iOS application that uses spatial audio and VoiceOver technologies as tools to promote accessibility, both for people with visual impairments and for sighted people. The app was tested with 18 sighted people and 1 blind person, the results are presented in this paper.","PeriodicalId":121747,"journal":{"name":"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"60 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"PhanSound: An entertainment audiogame for the sighted and visually impaired\",\"authors\":\"Caroline Malaguti Taus, Eduardo Benitez De Siqueira, Rebecca Mello Dos Santos, C. Amato, V. F. Martins\",\"doi\":\"10.23919/CISTI58278.2023.10211970\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There is a great lack of accessible entertainment options for low vision and blind people, especially in the gaming scene. Considering this gap, this paper proposes the development of a memory game that has audio as its main form of communication with the player, in other words, an audiogame. The product created is an iOS application that uses spatial audio and VoiceOver technologies as tools to promote accessibility, both for people with visual impairments and for sighted people. The app was tested with 18 sighted people and 1 blind person, the results are presented in this paper.\",\"PeriodicalId\":121747,\"journal\":{\"name\":\"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)\",\"volume\":\"60 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-06-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/CISTI58278.2023.10211970\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/CISTI58278.2023.10211970","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
PhanSound: An entertainment audiogame for the sighted and visually impaired
There is a great lack of accessible entertainment options for low vision and blind people, especially in the gaming scene. Considering this gap, this paper proposes the development of a memory game that has audio as its main form of communication with the player, in other words, an audiogame. The product created is an iOS application that uses spatial audio and VoiceOver technologies as tools to promote accessibility, both for people with visual impairments and for sighted people. The app was tested with 18 sighted people and 1 blind person, the results are presented in this paper.