用于GPU推理加速的无正则化结构剪枝

Chuliang Guo, Yanbing Yang, Li Zhang, Shaodi Wang, He Li, Keyu Long, Xunzhao Yin, Cheng Zhuo
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引用次数: 0

摘要

近年来,为了节省内存占用和加快网络推理速度,在深度神经网络压缩中普遍采用剪枝算法。非结构化剪枝,即细粒度剪枝,有助于保持模型的准确性,而结构性剪枝,即粗粒度剪枝,更适合gpu等通用平台。本文提出了一种无正则化的结构剪枝方案,该方案通过与操作启发式混合矢量型细粒度和块型粗粒度剪枝掩膜来利用非结构化和结构化剪枝的优点。实验结果表明,与常用的块稀疏性和平衡稀疏性相比,该方法可以在CIFAR-10和CIFAR-100上实现更高的模型精度和更高的VGG-16稀疏性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Regularization-Free Structural Pruning for GPU Inference Acceleration
Pruning is recently prevalent in deep neural network compression to save memory footprint and accelerate network inference. Unstructured pruning, i.e., fine-grained pruning, helps preserve model accuracy, while structural pruning, i.e., coarse-grained pruning, is preferred for general-purpose platforms such as GPUs. This paper proposes a regularization-free structural pruning scheme to take advantage of both unstructured and structural pruning by heuristically mixing vector-wise fine-grained and block-wise coarse-grained pruning masks with an AND operation. Experimental results demonstrate that the proposal can achieve higher model accuracy and higher sparsity ratio of VGG-16 on CIFAR-10 and CIFAR-100 compared with commonly applied block and balanced sparsity.
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