{"title":"在斯里维加亚大学PPKN研究项目中构建基于2-Based的教育游戏作为反腐败教育的学习媒介(MEDPAK","authors":"Mariyani, Sri Artati Waluyati, Rini Setiyowati","doi":"10.2991/ASSEHR.K.201230.097","DOIUrl":null,"url":null,"abstract":"This research is motivated by the importance of anti-corruption education, especially for students as agents of change. Anti-corruption education is a compulsory subject in higher education to internalize anti-corruption values. Therefore, learning media are needed so that the material presented is more meaningful. The learning media that have been used so far are considered not able to invite students to internalize anti-corruption values so that students find it difficult to achieve learning objectives. This study aims to answer the formulation of the problem of how construct 2-based education games as an anti-corruption education learning medium (MEDPAK) in the PPKn Study Program of Sriwijaya University. Research respondents were PPKn study program students taking anti-corruption education courses. This research is a descriptive quantitative study with data obtained through a questionnaire and documentation process. The results of this study indicate that 85% of students agree that construct 2-based educational games are used as learning media for anti-corruption education, 90% of this learning media is very helpful for students in understanding the material on anti-corruption education courses, 86% of students answered that this learning media was interesting and 90 % of students stated that the construct 2-based educational game as an anti-corruption education learning medium in the Sriwijaya University Civic Education Study Program was successfully implemented as an effective and efficient learning medium.","PeriodicalId":217459,"journal":{"name":"Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Construct 2-Based Educational Games as Learning Media for Anti-Corruption Education (MEDPAK) in the PPKN Study Program, Sriwijaya University\",\"authors\":\"Mariyani, Sri Artati Waluyati, Rini Setiyowati\",\"doi\":\"10.2991/ASSEHR.K.201230.097\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research is motivated by the importance of anti-corruption education, especially for students as agents of change. Anti-corruption education is a compulsory subject in higher education to internalize anti-corruption values. Therefore, learning media are needed so that the material presented is more meaningful. The learning media that have been used so far are considered not able to invite students to internalize anti-corruption values so that students find it difficult to achieve learning objectives. This study aims to answer the formulation of the problem of how construct 2-based education games as an anti-corruption education learning medium (MEDPAK) in the PPKn Study Program of Sriwijaya University. Research respondents were PPKn study program students taking anti-corruption education courses. This research is a descriptive quantitative study with data obtained through a questionnaire and documentation process. The results of this study indicate that 85% of students agree that construct 2-based educational games are used as learning media for anti-corruption education, 90% of this learning media is very helpful for students in understanding the material on anti-corruption education courses, 86% of students answered that this learning media was interesting and 90 % of students stated that the construct 2-based educational game as an anti-corruption education learning medium in the Sriwijaya University Civic Education Study Program was successfully implemented as an effective and efficient learning medium.\",\"PeriodicalId\":217459,\"journal\":{\"name\":\"Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)\",\"volume\":\"61 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2991/ASSEHR.K.201230.097\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/ASSEHR.K.201230.097","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Construct 2-Based Educational Games as Learning Media for Anti-Corruption Education (MEDPAK) in the PPKN Study Program, Sriwijaya University
This research is motivated by the importance of anti-corruption education, especially for students as agents of change. Anti-corruption education is a compulsory subject in higher education to internalize anti-corruption values. Therefore, learning media are needed so that the material presented is more meaningful. The learning media that have been used so far are considered not able to invite students to internalize anti-corruption values so that students find it difficult to achieve learning objectives. This study aims to answer the formulation of the problem of how construct 2-based education games as an anti-corruption education learning medium (MEDPAK) in the PPKn Study Program of Sriwijaya University. Research respondents were PPKn study program students taking anti-corruption education courses. This research is a descriptive quantitative study with data obtained through a questionnaire and documentation process. The results of this study indicate that 85% of students agree that construct 2-based educational games are used as learning media for anti-corruption education, 90% of this learning media is very helpful for students in understanding the material on anti-corruption education courses, 86% of students answered that this learning media was interesting and 90 % of students stated that the construct 2-based educational game as an anti-corruption education learning medium in the Sriwijaya University Civic Education Study Program was successfully implemented as an effective and efficient learning medium.